Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 18415596788885666061 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (246 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 246, Time: 00:00:23 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. You kill the kobold! You see here a +0 dagger. You start resting. HP restored. Magic restored. A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You now have 10 gold pieces. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Your magical contamination has completely faded away. Magic restored. You see here a hobgoblin corpse. You open the door. Found a faded altar of an unknown god. There is an open door here. A bat comes into view. The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......#.# .......#.########## ..#.####.##.......# +#..# #.##.##### ....# ##.#......# ....# #..†#...#.# ~~..# #.........# .#..# #..#####'##### ## .. #..#....~.@..# . ) #.##..##~##..# # .. #. ..~. .$# .#. #....~. .†# .... #.###_###.# # .~. .# .~. .# #~ ^# There were no monsters in sight! Vanquished Creatures 3 bats (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 241 | D:1 | Found a faded altar of an unknown god. 246 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 246 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 246 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_notcrosses Action || total ---------------------------++------- Cast: Magic Dart || 13 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 247 | 247 | 0 | 75 | 124 | 1 | 247.0 | Dungeon | 247 | 247 | 0 | 75 | 124 | 1 | 247.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 247 daAuts