Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 16226549252854507417 67 sadalin the Conjurer (level 4, 18/30 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:40 (1378 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1378, Time: 00:01:41 Health: 18/30 AC: 3 Str: 8 XL: 4 Next: 0% Magic: 0/10 EV: 11 Int: 20 God: Gold: 26 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: rugged brown scales 1, powered by pain 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of curing {unknown} f - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Swiftness Air 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Airstrike Air 2% 2d(1-17) 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You sometimes gain a little power by taking damage. You have a small tail. Message History The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The searing ray misses the gnoll. x2 The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The gnoll barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Your Spellcasting skill increases to level 4! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ... #.# #.# ####.######## #............ #.##.##########) #.##....)....... #.##@########### #.##)# #.##.## ####.#...##### #......#.....# #.####...###.# # ##.## #.# .>.# #.# ....# ##g# There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 4 bats (D:1) 6 endoplasms A giant cockroach (D:1) 3 goblins 2 kobolds 2 quokkas 2 ball pythons (D:1) 4 frilled lizards (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 251 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 251 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 254 | D:1 | Learned a level 2 spell: Searing Ray 1274 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1274 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1378 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1378 | D:2 | Reached XP level 4. HP: 18/30 MP: 0/10 1378 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_cross_1, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_2corner, co_window_cross_2, glass_columns_b D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | || 46 Searing Ray | 3 | || 3 Armour: Robe | 5 | || 5 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1378 | 1358 | 20 | 324 | 844 | 2 | 689.0 | Dungeon | 1378 | 1358 | 20 | 324 | 844 | 2 | 689.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1210 daAuts D:2: 167 daAuts