Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 16387455719645539935 58 sadalin the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1533 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1533, Time: 00:02:17 Health: 0/24 AC: 3 Str: 13 XL: 3 Next: 76% Magic: 4/17 EV: 11 Int: 20 God: Gold: 106 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . j - +1 sling of Canniwne {flame, ^Fragile Str+6} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . q - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.24/turn p - ring of magical power MPRegen 0.15/turn %: no passive effects @: flying A: claws 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons j - the +1 sling of Canniwne (weapon) {flame, ^Fragile Str+6} (You found it on level 2 of the Dungeon) ^Fragile: It will be destroyed if unequipped. Str+6: It affects your strength (+6). Armour a - a +0 robe (worn) q - a +0 cloak (worn) Jewellery c - a ring of flight (worn) p - a ring of magical power (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of revelation {unknown} g - 2 scrolls of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of identify {unknown} n - a scroll of blinking {unknown} o - a scroll of amnesia {unknown} Potions b - a potion of magic f - a potion of curing {unknown} h - a potion of heal wounds {unknown} i - a potion of invisibility {unknown} m - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Lesser Beckoning Tloc 6% N/A 21% 2 Confusing Touch Hex 3% N/A 36% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 36% 3 Teleport Other Tloc 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dispel Undead Necr 3% 3d7 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear and wearing a +0 chain mail (wandering, hasn't noticed you, 87% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll but does no damage. The gnoll shouts! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear! The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear and wearing a +0 chain mail (moderately wounded, 87% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. You die... #..#.#...# #.# #..#.....# ..# #........# ... #.#####... #.# #.......## .)# .########## #g# .# # . #)# .## # ..#####@# ##..##### # #)......# #.......# # ###.....####.#..##.##### #.............##...... #..........#.(........ #......##..#..##...... #......##.....##.####. ######.###.......# #. #.# ###..#### #. You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:2) 2 endoplasms (D:1) 2 goblins 3 hobgoblins 3 jackals (D:1) A kobold (D:1) 4 ball pythons 5 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 570 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 570 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 573 | D:1 | Learned a level 2 spell: Searing Ray 1062 | D:2 | Identified the +1 sling of Canniwne {flame, ^Fragile Str+6} 1496 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 1531 | D:2 | HP: 1/24 [gnoll/+0 spear (1)] 1533 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_ring D:2: layout_loops_cross, minmay_goblin_kobold_house Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Fire: Sling || 11 Cast: Magic Dart || 34 Searing Ray || 4 Armour: Robe || 24 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1534 | 1468 | 66 | 155 | 1085 | 2 | 767.0 | Dungeon | 1534 | 1468 | 66 | 155 | 1085 | 2 | 767.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1029 daAuts D:2: 505 daAuts