Dungeon Crawl Stone Soup version 0.33-a0-1023-ge392e11081 (webtiles) character file. Game seed: 11790392672707412700 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (364 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 364, Time: 00:00:54 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 1/5 EV: 11 Int: 18 God: Gold: 19 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of noise {unknown} f - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Construct Spike Launche Frge 4% 2d3 26% 2 Launch Clockwork Bee Frge 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. You see here 12 gold pieces. A jackal is nearby! A jackal is nearby! The magic dart hits the jackal. The jackal is almost dead. The jackal barks! You hear a bark! You are out of magic! A jackal comes into view. The magic dart hits the jackal. You kill the jackal! You start resting. Magic restored. You see here a jackal corpse. A quokka comes into view. You see here a jackal corpse. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You now have 7 gold pieces. You now have 19 gold pieces (gained 12). You pick up a Handbook of Applied Construction and begin reading... You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge Blazeheart Golem to your library. Okay, then. e - a scroll labelled JIM ELOREUNOCS f - a scroll labelled WOACLA TEKAE A dart slug comes into view. The magic dart hits the dart slug. The dart slug is lightly wounded. The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. #####.#### .........# #@# #.# #.# ## #.# .# #.# .# #.# .# #.# .# #.# .# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 364 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 364 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 364 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 364 | 364 | 0 | 85 | 175 | 1 | 364.0 | Dungeon | 364 | 364 | 0 | 85 | 175 | 1 | 364.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 364 daAuts