Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 15480320689267593625 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (216 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 216, Time: 00:00:31 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 23 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Found a ring mail. c - a scroll labelled VISUDU UGOA A quokka comes into view. The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. d - a clear potion A dart slug comes into view. Found 11 gold pieces. The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the dart slug. The dart slug is almost dead. A dart slug is nearby! A dart slug is nearby! You are out of magic! You start resting. A dart slug is nearby! The magic dart hits the dart slug but does no damage. The dart slug is almost dead. You are out of magic! The magic dart hits the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# ### #.# ########.##.... #)# ............# #.# .........# #.# .........# #### #.# #######..######..... ##.# #...@.....# #..# ##.....#### #>## #######.###....# #.# ##.......# ####.## #.# #..#####.# #..###### #.#####.## #.# ##......# ........# #.# ######..w... .######### #.# #....## .## ##...####.# ..#### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 216 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 216 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 216 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_rooms, dreamdust_princess_corridor Action || total ---------------------------++------- Cast: Magic Dart || 15 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 80 | 62 | 1 | 216.0 | Dungeon | 216 | 216 | 0 | 80 | 62 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts