Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 14975310358624501755 8 sadalin the Conjurer (level 2, 15/19 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (275 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 275, Time: 00:00:29 Health: 15/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles d - 6 silver javelins Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You start resting. Magic restored. You see here 6 silver javelins. d - 6 silver javelins c - 2 viscous pink potions (gained 1) A ball python comes into view. Found 2 scrolls labelled KAQOSTUSCHA. The ball python hisses angrily. The magic dart hits the ball python. The ball python is severely wounded. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. The jackal barks! You hear an angry hiss. A jackal comes into view. A bat comes into view. There are monsters nearby! The magic dart hits the jackal. The jackal is severely wounded. The jackal attacks as it pursues you! The jackal barely misses you. The magic dart hits the jackal. You kill the jackal! You start resting. Magic restored. The magic dart hits the jackal but does no damage. The magic dart hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .†.....# .#..ß.<# .+.....# ##.....# ######### #.......######### ......###.......## #####.....#####..##### ####### ##@†...# #####.# #.### #### #...# #.. ###.# #.# #.######.# #....h...### ########.... #..... There were no monsters in sight! Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 275 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 275 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/5 275 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, ebering_ecumenical_altar_webs Action || total ---------------------------++------- Cast: Magic Dart || 15 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 275 | 275 | 0 | 91 | 106 | 1 | 275.0 | Dungeon | 275 | 275 | 0 | 91 | 106 | 1 | 275.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 275 daAuts