sadalin Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 20, D:1) a jackal corpse (skeletalised by now) (1, -24, D:1) a hobgoblin corpse (skeletalised by now) (6, 13, D:1) a rat skeleton (9, 12, D:1) a jackal skeleton (12, 5, D:1) a ball python skeleton (13, 0, D:1) a bat skeleton (16, 29, D:1) a +0 whip 4 stones a kobold skeleton (17, 31, D:1) a hobgoblin skeleton (27, 25, D:1) a +0 club (39, -9, D:1) a flux talisman (39, 26, D:1) a +0 quarterstaff (41, 25, D:1) a +0 dagger a jackal corpse (skeletalised by now) (42, -10, D:1) 3 stones (46, -17, D:1) a +0 whip of venom a kobold corpse (skeletalised by now) (48, -18, D:1) a bat corpse (skeletalised by now) (49, -25, D:1) a +0 mace (54, -21, D:1) a +0 dagger (54, 23, D:1) a +0 short sword (56, -1, D:1) 7 stones (57, 24, D:1) a bat corpse (skeletalised by now) (59, -7, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) 5 stones (6, -3, D:2) a jackal corpse (8, -15, D:2) a +0 short sword (8, 13, D:2) a ribbon worm corpse (10, -11, D:2) a bat corpse (skeletalised by now) (12, -1, D:2) a jackal skeleton (13, 4, D:2) a +0 dagger a goblin corpse (14, -4, D:2) a jackal corpse (skeletalised by now) (14, 4, D:2) a +0 dagger 3 curare-tipped darts a +0 club a hobgoblin corpse a goblin corpse (15, 4, D:2) a +0 dagger a +0 sling a goblin corpse (16, -2, D:2) a rat corpse (skeletalised by now) (22, -2, D:2) a rat corpse (skeletalised by now) (23, 0, D:2) a bat corpse (skeletalised by now) (23, 4, D:2) a +0 leather armour (33, -3, D:2) a bat corpse (skeletalised by now) (36, 2, D:2) a +0 hand axe (37, -13, D:2) a +0 dagger (38, -7, D:2) 5 stones (38, -2, D:2) 3 stones (47, -25, D:2) a frilled lizard corpse (skeletalised by now)