Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 6106788586839975136 68 sadalin the Conjurer (level 4, 29/30 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:41 (2094 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 2094, Time: 00:01:41 Health: 29/30 AC: 2 Str: 8 XL: 4 Next: 1% Magic: 6/10 EV: 11 Int: 20 God: Gold: 109 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: spiny 1, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery k - a ring of positive energy (worn) Scrolls g - 2 scrolls of poison {unknown} h - a scroll of amnesia {unknown} j - a scroll of vulnerability {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} d - a potion of haste {unknown} e - 3 potions of heal wounds {unknown} f - 3 potions of mutation {unknown} i - 2 potions of curing {unknown} m - 2 potions of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Awaken Armour Erth/Frge 8% N/A 77% 4 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You regenerate magic rapidly. Message History The kobold is moderately wounded. The magic dart hits the kobold. You kill the kobold! Things that are here: a +0 dagger; 4 stones; a kobold corpse You see here a +0 robe. There is an open door here. There is an open door here. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. e - 3 fizzy red potions (gained 1) Done exploring. Done exploring. What level of the Dungeon? (default 2, ? - help) There is a stone staircase leading down here. You climb downwards. Found a spear. There is a stone staircase leading up here. A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A kobold comes into view. It is wielding a +0 whip. The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! The kobold throws a stone. The stone closely misses you. The magic dart hits the kobold but does no damage. The kobold is severely wounded. The kobold throws a stone. The stone hits you. The magic dart hits the kobold. You kill the kobold! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.##### #.)..####)# #.#@.....# #..<###### #.### #.# #.# #. # There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 6 bats 5 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins A jackal (D:1) A quokka (D:2) 3 ball pythons (D:2) 2 frilled lizards 6 kobolds 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 395 | D:1 | You fall into a shaft and drop 1 floor! 435 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 435 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 438 | D:1 | Learned a level 2 spell: Searing Ray 1134 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 2094 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 2094 | D:3 | Reached XP level 4. HP: 29/30 MP: 6/10 2094 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, minmay_unequal D:2: layout_basic, serial_bayou_lagoon_b D:3: layout_loops_ring, slow_altar_1, grunt_nemelex_the_gamble, kennysheep_orc_chapel Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | || 71 Searing Ray | 2 | || 2 Armour: Robe | 5 | || 5 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2104 | 2040 | 64 | 336 | 1516 | 3 | 701.3 | Dungeon | 2104 | 2040 | 64 | 336 | 1516 | 3 | 701.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1085 daAuts D:1: 1009 daAuts D:3: 9 daAuts