Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 976489597214150226 68 sadalin the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:46 (1420 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1420, Time: 00:01:47 Health: 30/30 AC: 3 Str: 8 XL: 4 Next: 1% Magic: 5/10 EV: 11 Int: 20 God: Gold: 25 SH: 4 Dex: 11 Spells: 8/11 levels left rFire + . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . l - +0 helmet rElec . j - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: hooves 2, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a scarf of resistance (worn) l - a +0 helmet (worn) Jewellery k - a ring of see invisible Scrolls c - 3 scrolls of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of vulnerability {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} h - a potion of curing {unknown} i - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hoof-like feet. A meltable shield of frost defends you. (SH +4) Message History You finish putting on your +0 helmet. A goblin comes into view. It is wielding a +1 dagger of freezing. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! Your Spellcasting skill increases to level 4! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Things that are here: a +0 club; a +1 dagger of freezing; a goblin corpse 2 goblins come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The magic dart hits the goblin. You kill the goblin! The goblin shouts! A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! You hear a shout! The magic dart hits the goblin. You kill the goblin! The magic dart hits the goblin. You kill the goblin! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...###### #......... #.)....).. #......... #.......). #......... #.)....... #@# #.######## #.)......# #........# #........+ #........######## ####.....)).)...# #.##########.# #.#<.........# There were no monsters in sight! Vanquished Creatures Robin (D:2) A gnoll (D:1) 2 dart slugs (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 endoplasms (D:1) 4 giant cockroaches (D:1) 8 goblins 5 hobgoblins 3 frilled lizards (D:1) 5 kobolds 5 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 236 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 236 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 239 | D:1 | Learned a level 2 spell: Searing Ray 663 | D:1 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 663 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 1326 | D:2 | Noticed Robin 1343 | D:2 | Killed Robin 1420 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1420 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 1420 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_rooms, kennysheep_pointless_box D:2: layout_basic, basic_altar, nicolae_twisty_statue_hallways, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 64 | || 64 Searing Ray | 2 | || 2 Armour: Robe | 6 | || 6 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1418 | 1400 | 18 | 283 | 895 | 2 | 709.0 | Dungeon | 1418 | 1400 | 18 | 283 | 895 | 2 | 709.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1280 daAuts D:2: 137 daAuts