Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 17583888100350269361 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (566 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 566, Time: 00:00:47 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 36 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . j - staff of alchemy rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 helmet (worn) Magical Staves j - a staff of alchemy (weapon) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of blinking {unknown} e - a scroll of poison {unknown} f - a scroll of revelation {unknown} g - a scroll of identify {unknown} h - a scroll of fear {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a chain mail. A frilled lizard comes into view. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. The endoplasm is severely wounded. You are out of magic! The magic dart hits the endoplasm. You kill the endoplasm! You start resting. Magic restored. You now have 36 gold pieces (gained 11). You see here a staff of alchemy. j - a staff of alchemy j - a staff of alchemy (weapon) A rat comes into view. The rat squeaks loudly. The magic dart hits the rat but does no damage. The magic dart hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......##.....# #.#####.# #..#.##.##.....# #.# #.# #..#..#.##..... ... ..# #..##.#.##... ##.# ### #..##.#.# #.# #.......# ..# #####.### ## #.# ####### #.####@.†..# #.#....###.# #.#.##.# #.#.##.# #...##.. ######### There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 566 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 566 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 566 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_cross, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 19 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 564 | 564 | 0 | 101 | 351 | 1 | 564.0 | Dungeon | 564 | 564 | 0 | 101 | 351 | 1 | 564.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 564 daAuts