Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 7016580472841404872 8 sadalin the Conjurer (level 2, 12/19 HPs) Began as a Demonspawn Conjurer on Feb 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (697 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 697, Time: 00:00:56 Health: 12/19 AC: 4 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv + f - +0 pair of boots Will ..... (no amulet) Stlth ++ g - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak (worn) f - a +0 pair of boots (worn) Jewellery g - a ring of see invisible (worn) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of fog {unknown} h - a scroll of revelation {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic i - a potion of mutation {unknown} j - a potion of attraction {unknown} l - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. e - a scroll labelled VIONULO TIOGASA Found a pair of boots. You see here a +0 pair of boots. f - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - a ring of see invisible h - a scroll labelled KIMOXOM EGOZERR g - a ring of see invisible (worn) i - a murky pink potion You see here 6 stones. Found a chain mail. j - an emerald potion You see here a +0 chain mail. Found a blade talisman. You see here a blade talisman. k - a scroll labelled GOYL IMY PAEGH Found 6 boomerangs. l - a smoky white potion Found a stone staircase leading down. A ball python comes into view. A bat and an endoplasm come into view. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ..##### ....... ....... .b.ß...##### ..ß>ß..#...# #### ...ß...@...############# .... .......#................ #### ...S...################# ####### # ##### # ....# # ###.# # #.# ######## # ###.# #......# # You could see a bat (asleep) and a ball python (asleep). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 697 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 697 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/5 697 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_ring, st_stairs_14 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 19 Armour: Robe || 23 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 694 | 694 | 0 | 6 | 516 | 1 | 694.0 | Dungeon | 694 | 694 | 0 | 6 | 516 | 1 | 694.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 694 daAuts