Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 16010495225970851426 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (472 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 472, Time: 00:00:33 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 48 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . d - +0 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Armour d - a +0 robe of willpower (worn) Scrolls c - a scroll of vulnerability {unknown} Potions a - a potion of might {unknown} b - a potion of magic e - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History e - a smoky emerald potion A quokka comes into view. The magic dart hits the quokka but does no damage. A rat comes into view. The magic dart hits the quokka. The quokka is heavily wounded. The rat squeaks loudly. The magic dart hits the quokka. You kill the quokka! You are out of magic! You are out of magic! The magic dart hits the rat. The rat is heavily wounded. You see here 8 stones. The magic dart hits the rat. You kill the rat! You start resting. Magic restored. Things that are here: a +0 club; 8 stones You see here a +0 club. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. You are out of magic! The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ### #. ..# #. #.# #. #.# #) #.# #.#.##.######.# #...@.........# .......##.######## #####..##.# ....##.###### .# ## ##...#.......# .# .. ##...#..####.# .# #.#....#..# #.# .# #......#..# #.# .# ..#####...#######.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 472 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 472 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 472 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 471 | 471 | 0 | 56 | 321 | 1 | 471.0 | Dungeon | 471 | 471 | 0 | 56 | 321 | 1 | 471.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 471 daAuts