Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 2937681988409622854 28 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 26, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:12 (978 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 978, Time: 00:01:13 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 11 Int: 20 God: Gold: 29 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . f - +3 spear (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons f - a +3 spear of flaming (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of teleportation {unknown} g - a scroll of vulnerability {unknown} h - 3 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of cancellation {unknown} i - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You have large cloven feet. A meltable shield of frost defends you. (SH +4) Message History Magic restored. A ribbon worm comes into view. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. You start resting. A ribbon worm is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm barely misses you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm misses you. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. You see here a ribbon worm corpse. Unknown command. Magic restored. There is a fountain of clear blue water here. An adder and a rat come into view. Found a scroll labelled JAOSKA NAUNTUP. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! The adder hisses angrily. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####...## #ß...ß# ##...## #...# #.#.# #.#.# #.#.# #.#.# #@# ...?....# .†......# ##.####.# # #.# #S# .$# ..# You could see an adder. Vanquished Creatures 2 ribbon worms (D:2) A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 249 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 252 | D:1 | Learned a level 2 spell: Searing Ray 578 | D:1 | Found Nenyoboi's Book Emporium. 978 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 978 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 978 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms, serial_shops, nicolae_shop_just_a_little_nook D:2: kennysheep_big_flooded_room, layout_loops_ring, corexii_hall_statues_i Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Spear || 5 Cast: Magic Dart || 33 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 977 | 934 | 43 | 120 | 662 | 2 | 488.5 | Dungeon | 977 | 934 | 43 | 120 | 662 | 2 | 488.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 841 daAuts D:2: 135 daAuts