Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 17859035524056559189 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (565 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 565, Time: 00:00:28 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 2/5 EV: 11 Int: 18 God: Gold: 12 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History a +0 dagger; 2 stones A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You start waiting. Done waiting. Found a stone staircase leading down. A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.).###### #.# #..## ##.## #..# #...######..####### ................... #...######..#####.# ##.## #..# .# #.# #..#####.###### #.#######..#...@....... #..........#.###..####. ##..#.#####.#.# ..# ...###........# ..# #...#.#######.# ).# .....## #.# ..# ###..# #.# ... #..# #.# #.# #..# #># There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 565 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 565 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 565 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring, nicolae_figureground_pulse Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 17 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 565 | 565 | 0 | 194 | 314 | 1 | 565.0 | Dungeon | 565 | 565 | 0 | 194 | 314 | 1 | 565.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 565 daAuts