Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 7236060754480435564 29 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:19 (1220 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1220, Time: 00:01:20 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 1% Magic: 1/7 EV: 11 Int: 20 God: Gold: 74 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . i - +0 pair of boots Will ..... f - amulet of regeneration Stlth ++ g - ring of protection from cold HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, large bone plates 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) i - a +0 pair of boots (worn) Jewellery f - an amulet of regeneration (worn) g - a ring of protection from cold (worn) Scrolls c - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic e - 2 potions of might {unknown} h - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 6% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Fugue of the Fallen Necr 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Airstrike Air 1% 2d(1-17) 80% 4 Anguish Hex/Necr 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: ogre Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in large bone plates. (SH +4) Message History Found a stone staircase leading down. You open the door. There is an open door here. You now have 71 gold pieces (gained 11). You now have 74 gold pieces (gained 3). An ogre comes into view. It is wielding a +0 giant club. As you open the door, it creaks loudly! A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 flail. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) You block the gnoll's attack. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you but does no damage. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. You block the gnoll's attack. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #........##.# #. #...........# #.. #.........### #... #.........# #....#.........# #....'.......#.# ##...#########)# #.. #g# #. ##@##### # ########......# #.............# #.............# #.............# #.........##### #########.# #.# #.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D:1 | Found a faded altar of an unknown god. 343 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 343 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 346 | D:1 | Learned a level 2 spell: Searing Ray 1190 | D:2 | Noticed an ogre 1219 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1219 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1220 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, hellmonk_ecumenical_altar_heavens_door, nicolae_figureground_sparkle D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 28 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 1 Block: Other || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1216 | 1197 | 19 | 177 | 888 | 2 | 608.0 | Dungeon | 1216 | 1197 | 19 | 177 | 888 | 2 | 608.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1108 daAuts D:2: 107 daAuts