Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 14505080698640534711 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (184 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 184, Time: 00:00:35 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 26 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.23/turn e - ring of resist corrosion MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of slaying (worn) e - a ring of resist corrosion (worn) Scrolls f - a scroll of summoning {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Apportation Tloc 4% N/A 17% 1 Jinxbite Hex 4% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You add the spells Apportation, Jinxbite and Alistair's Intoxication to your library. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A rat comes into view. You shoot a sling bullet. The sling bullet barely misses the rat. The rat squeaks loudly. You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet barely misses the rat. A bat comes into view. The bat moves out of view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet misses the goblin. The sling bullet hits the bat but does no damage. The bat closely misses you. The goblin barely misses you. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! The bat hits you but does no damage. The bat misses you. You shoot a sling bullet. The sling bullet barely misses the bat. The bat barely misses you. You shoot a sling bullet. The sling bullet barely misses the bat. The bat hits you. The bat hits you but does no damage. x3 You shoot a sling bullet. The sling bullet barely misses the bat. The bat misses you. The bat barely misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The bat barely misses you. You shoot a sling bullet. The sling bullet misses the bat. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.................. #...........##..##. #...............##. # #..........###..#.. .. ##.........#⌠#..### #.#.####.#.......###..# #........#............### ......†.................. .......)@#.######.###.... ##..#.#..#....#.......... #. #.#..###.##.#.###.### .. #.#.......#...##..... . ..#....#..#........#. ##.....#..#........#. ..........#.....#.... ####.######.#.......... .....#####......#...... There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 184 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 184 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 184 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, feat_on_display, minmay_heptomino_h4 Action || total ---------------------------++------- Fire: Sling || 22 Cast: Magic Dart || 1 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 191 | 191 | 0 | 0 | 140 | 1 | 191.0 | Dungeon | 191 | 191 | 0 | 0 | 140 | 1 | 191.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 191 daAuts