Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 6353500524603066909 28 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:15 (1347 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1347, Time: 00:01:15 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 1/7 EV: 11 Int: 20 God: Gold: 33 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . g - +0 dagger (drain) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: ignite blood 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons g - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of positive energy (worn) Wands h - a wand of light (11) Scrolls c - a scroll of poison {unknown} d - 2 scrolls of fear {unknown} Potions b - a potion of magic e - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Your touch may inflict minor irresistible damage on your foes. Message History The frilled lizard barely misses you. The magic dart hits the frilled lizard. You kill the frilled lizard! A bat comes into view. The bat barely misses you. A bat comes into view. Found a scroll labelled WEPOBE ZUBUFRE. You see here a +0 helmet. The magic dart hits the bat. You kill the bat! The magic dart hits the bat. The bat is moderately wounded. The bat hits you. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A ball python comes into view. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The ball python hisses angrily. The magic dart hits the ball python. The ball python is heavily wounded. A bat comes into view. The magic dart hits the ball python. The ball python is severely wounded. The bat closely misses you. The ball python bites you. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The magic dart hits the ball python. You kill the ball python! The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! The goblin shoots a sling bullet. The sling bullet barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #############.#.... ............#.#...## ...#..#####.#...##. ........# #.#..#.. ...#..#.###...# .## <..#..#.......##..# #..#..#####.....# .#....# #.#...## ###.........#.#[@# ##.########.#†.†# .## #+#.### ... g... .....# ....... .......? You could see a goblin. Vanquished Creatures 7 bats An endoplasm (D:2) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons 3 frilled lizards 4 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 334 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 334 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 337 | D:1 | Learned a level 2 spell: Searing Ray 1347 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1347 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1347 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_cross D:2: layout_loops_corners, serial_shops, shop, minmay_pentomino_pile, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Punch || 1 Cast: Magic Dart || 55 Armour: Robe || 9 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1345 | 1300 | 45 | 321 | 833 | 2 | 672.5 | Dungeon | 1345 | 1300 | 45 | 321 | 833 | 2 | 672.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1247 daAuts D:2: 98 daAuts