Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 13141282565665640098 29 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:59 (1045 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1045, Time: 00:01:00 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 4/7 EV: 11 Int: 20 God: Gold: 84 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 dagger (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons c - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of fog {unknown} f - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of magic g - 2 potions of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate a little health from kills. Message History A kobold comes into view. It is wielding a +0 short sword. There are monsters nearby! The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! The magic dart hits the kobold but does no damage. The magic dart hits the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 12 gold pieces. There is an open door here. You see here a +0 short sword. You start resting. Magic restored. You now have 84 gold pieces (gained 12). You see here a bat corpse. There is an open door here. You see here a +0 short sword. You open the door. There is an open door here. Found an escape hatch in the floor. There is an open door here. A dart slug comes into view. The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######.# #.# #.# #.# #.# PP #.# ♣PP. #.# ...† #.##########..♣♣♣ #.........@.....# ###############.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 321 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 321 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 324 | D:1 | Learned a level 2 spell: Searing Ray 1045 | D:1 | Discovered your monstrous ancestry. 1045 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1045 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1045 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, serial_forest, infiniplex_forest_pool, infiniplex_forest_clump_curved, infiniplex_forest_corner_1, infiniplex_forest_lined_2, infiniplex_forest_corner_2, minmay_cut_off Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Magic Dart || 43 Armour: Robe || 11 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1044 | 1044 | 0 | 203 | 725 | 1 | 1044.0 | Dungeon | 1044 | 1044 | 0 | 203 | 725 | 1 | 1044.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1044 daAuts