sadalin Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (8, 20, D:1) a rat corpse (skeletalised by now) (10, 19, D:1) a ball python corpse (skeletalised by now) (12, -9, D:1) a +0 whip (22, 0, D:1) a hobgoblin corpse (skeletalised by now) (22, 23, D:1) a +0 club a goblin skeleton (22, 25, D:1) a +0 dagger (23, -3, D:1) a bat skeleton (23, 31, D:1) a +0 dagger 4 stones (30, -11, D:1) a +0 plate armour (30, 7, D:1) a goblin corpse (skeletalised by now) (34, 11, D:1) 3 stones (41, 5, D:1) a +0 dagger 4 stones a kobold skeleton (42, 33, D:1) a jackal corpse (skeletalised by now) (48, 4, D:1) a +0 whip a kobold corpse (skeletalised by now) (48, 18, D:1) a +0 ring mail (49, 15, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, -13, D:2) a +0 dagger (8, 41, D:2) a +0 leather armour (11, -11, D:2) a +0 sling (11, -2, D:2) a ball python corpse (skeletalised by now) (14, 19, D:2) a +0 club (15, -5, D:2) a ball python corpse (16, 11, D:2) an adder skeleton (17, -17, D:2) a +0 short sword (17, 8, D:2) a +0 club 4 stones a kobold skeleton (20, 24, D:2) a +0 ring mail (31, 16, D:2) an adder corpse (skeletalised by now) (32, 2, D:2) 8 stones