Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 9886265119415285943 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (263 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 263, Time: 00:00:28 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The jackal barks! You hear a bark! A jackal comes into view. The magic dart hits the jackal. You kill the jackal! You start resting. Magic restored. Found a stone staircase leading down. A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. A bat comes into view. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 3 stones. A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The magic dart hits the rat. The rat is moderately wounded. The rat squeaks loudly. You hear a shout! You hear an angry hiss. The magic dart hits the rat. You kill the rat! A goblin comes into view. It is wielding a +0 dagger. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....≈≈..ß....≈≈.. .#.≈≈.........≈≈..# # .#.≈...........≈....## ##.≈..♣.....ß..≈.##:.##. #..≈≈..ß.<..♣.≈≈......g. #...≈≈..♣....≈≈........ #....≈≈...♣.≈≈....... ##....≈≈≈≈≈≈≈....#.# ##..............@..# ##.........###.##### ##...(.........# ...........##### ############ # # # # You could see a goblin. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A jackal (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 263 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 263 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 263 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 262 | 262 | 0 | 88 | 118 | 1 | 262.0 | Dungeon | 262 | 262 | 0 | 88 | 118 | 1 | 262.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 262 daAuts