Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 1476497960844475502 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (504 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 504, Time: 00:00:35 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 buckler Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History a +0 club; a goblin corpse A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! A ball python comes into view. The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! You are out of magic! You start resting. Magic restored. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You see here a ball python corpse. 2 jackals come into view. A jackal comes into view. You see here a ball python corpse. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You see here a +0 dagger. A quokka comes into view. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............# ...##........# ..)..........# #####........# # #........# # ########.# # .. #####################.## ............)...@....... #####################.## There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 277 | D:1 | Found a faded altar of an unknown god. 504 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 504 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 504 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern Action || total ---------------------------++------- Cast: Magic Dart || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 504 | 504 | 0 | 190 | 223 | 1 | 504.0 | Dungeon | 504 | 504 | 0 | 190 | 223 | 1 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 504 daAuts