Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 3447263765084675768 28 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:33 (1122 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1122, Time: 00:01:33 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 13 Int: 20 God: Gold: 48 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: repulsion field 1, ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 helmet (worn) Scrolls c - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} Potions b - a potion of magic e - a potion of might {unknown} f - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug but does no damage. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is almost dead. The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You see here a dart slug corpse. Found a faded altar of an unknown god. h - a scroll labelled BOIJUN FUAFA A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Found a hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 hand axe. You now have 48 gold pieces (gained 13). You see here a +0 hand axe. Found a cloak. A frilled lizard comes into view. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### .. ..# .### ## #.# ######## ... .#...#####.######....... ..# .......@..........###### ..# .#..[#####.######## ..# .##.# #.# ..# #.##.# #.# ..# #.##.# #.# .## #รท##.# #.# .# #...#.# #.# .# ##.#.#..# #.######### .#####.##.##.######....>..... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 332 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 332 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 545 | D:1 | Learned a level 2 spell: Searing Ray 1026 | D:1 | Found a faded altar of an unknown god. 1122 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1122 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1122 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 42 Punch || 1 Cast: Magic Dart || 60 Armour: Robe || 28 Dodge: Dodged || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1121 | 1121 | 0 | 439 | 419 | 1 | 1121.0 | Dungeon | 1121 | 1121 | 0 | 439 | 419 | 1 | 1121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1121 daAuts