Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 16648181381581320727 28 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:57 (764 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 764, Time: 00:00:58 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 13 Int: 20 God: Gold: 29 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: repulsion field 1, foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of ice Scrolls c - a scroll of noise {unknown} d - a scroll of enchant armour {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You may rarely emit foul miasma when damaged in melee. Message History You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You see here a +0 dagger. A giant cockroach comes into view. The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The magic dart hits the giant cockroach but does no damage. The giant cockroach is severely wounded. The magic dart hits the giant cockroach but does no damage. The giant cockroach is severely wounded. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach misses you. The magic dart hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach closely misses you. The magic dart hits the giant cockroach. You kill the giant cockroach! You are out of magic! You see here a giant cockroach corpse. You start resting. Magic restored. You open the door. There is an open door here. You see here a giant cockroach corpse. You see here a hobgoblin corpse. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .................>.#..# #.#.# .......#####.###...#### #.#.# .......# #.# #....... #.#.# .......# #.# #..##### #.#.# .......#####.###..# #.. ..................# ### ...........).####.# #######....######.##.# .....##†##†.....@....# ..⌠..'..##..#####.##.# .....#..##..# .# ..ß..#..##..# .# .....#..##..# .# ..⌠..'..##..# .# .....##.##..#### .# ###'###.##...... .† ##...##.###..... There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 kobolds (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 261 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 261 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 296 | D:1 | Learned a level 2 spell: Searing Ray 764 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 764 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 764 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 44 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 764 | 764 | 0 | 430 | 241 | 1 | 764.0 | Dungeon | 764 | 764 | 0 | 430 | 241 | 1 | 764.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 764 daAuts