Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 7783335529372509869 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (357 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 357, Time: 00:00:30 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 32 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} e - 2 potions of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You are out of magic! You hit the endoplasm. You kill the endoplasm! You are out of magic! You start resting. Magic restored. You see here a hobgoblin corpse. You see here 7 stones. Found a stone staircase leading down. d - a green potion c - 2 scrolls labelled KYCEMOZIPS (gained 1) e - 2 ruby potions You now have 10 gold pieces. f - a scroll labelled DECZAT EVIQEA Found 5 stones. You now have 20 gold pieces (gained 10). Found a stone staircase leading down. Found 3 stones. A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Found an escape hatch in the floor. You now have 32 gold pieces (gained 12). A rat comes into view. The magic dart hits the rat but does no damage. The rat squeaks loudly. A ball python comes into view. The magic dart hits the rat. You kill the rat! The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .. .... ###.... ...†... # ########.....#. .. #......@(...... #.##.###.#.#...>## #...............†. #####.....#.#...... .....>............. #####.#.#.......... ####.#.##########. #............. #.....######## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 357 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 357 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 357 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_a, minivault_19 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 12 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 357 | 357 | 0 | 73 | 229 | 1 | 357.0 | Dungeon | 357 | 357 | 0 | 73 | 229 | 1 | 357.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 357 daAuts