Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 3144249723250641564 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (290 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 290, Time: 00:00:37 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You start resting. Magic restored. Found a sling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The magic dart hits the bat. The bat is heavily wounded. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Things that are here: a +0 dagger; a kobold corpse Found a stone staircase leading down. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. e - a scroll labelled WUFRIA CIHAKA You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 10 gold pieces. A ball python comes into view. The ball python moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. The ball python is severely wounded. The magic dart hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........# #.........# #.........# #.........# #.........# ### #.........#####..# #................# ##♣.♣.♣.♣###.#####.# #...@.....#..#P###.# ...!.♣.♣#♣.♣.#.#.P.##.# ###.†.# #.#...PPPP##.# ..## #.####.P♣..#.## ... #.###...♣.P.... .. #.....♣♣PP..... . ##...P♣♣♣.P.... ..##...♣♣ ♣...... .......P.♣♣♣P..... There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 290 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 290 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 290 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_end_1, infiniplex_forest_lined_2, infiniplex_forest_clump_long, infiniplex_forest_clump_C, infiniplex_forest_lined_3_way Action || total ---------------------------++------- Cast: Magic Dart || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 290 | 0 | 134 | 121 | 1 | 290.0 | Dungeon | 290 | 290 | 0 | 134 | 121 | 1 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 290 daAuts