Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 2038486463027469474 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:10 (406 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 406, Time: 00:01:11 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 34 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 buckler Scrolls d - a scroll of blinking {unknown} f - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} e - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The magic dart hits the kobold. The kobold is heavily wounded. The kobold throws a stone. The stone hits you. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! Found a buckler. The magic dart hits the kobold. You kill the kobold! You are out of magic! You start resting. Magic restored. A goblin comes into view. It is wielding a +0 dagger. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The magic dart hits the goblin. You kill the goblin! The goblin shouts! The magic dart hits the goblin. The goblin is severely wounded. Found a stone staircase leading down. The magic dart hits the goblin. You kill the goblin! You start resting. Magic restored. You see here a +0 buckler. g - a +0 buckler A quokka comes into view. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Autopickup is now off. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##...###.#.######.......# #.#...####.#.........#....# .....)..............).....# ............)...)....#....# .....................#....# .......................# ...).................### .....................## ................@.....# .......................# ..>................# ..#................# ###................# ...............# ...........$..... .............###. There were no monsters in sight! Vanquished Creatures A bat (D:1) 3 goblins (D:1) A kobold (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 402 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 402 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 406 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms, roderic_lattice_a Action || total ---------------------------++------- Cast: Magic Dart || 15 Armour: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 405 | 405 | 0 | 133 | 168 | 1 | 405.0 | Dungeon | 405 | 405 | 0 | 133 | 168 | 1 | 405.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 405 daAuts