Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 7206122753975064908 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (147 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 147, Time: 00:00:27 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You start resting. Magic restored. A dart slug and a rat come into view. Found 11 gold pieces. The magic dart hits the dart slug but does no damage. The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. The magic dart hits the dart slug. You kill the dart slug! You are out of magic! You start resting. Magic restored. The magic dart hits the rat. The rat is moderately wounded. The rat squeaks loudly. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. The goblin is heavily wounded. The magic dart hits the goblin. You kill the goblin! You are out of magic! A goblin comes into view. It is wielding a +0 club. A rat comes into view. The goblin shouts! The rat squeaks loudly. The magic dart hits the rat. You kill the rat! Found a stone staircase leading down. There is a stone staircase leading down here. The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Clearing monster memory. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) †..# #..#.#####....$... #..# #....# #........ #..# #..### #..#.#### # #..####..# #....# #. #...†....#######.#### #..####........#.)..†..# #.[...........†#.####### #.........###..#># #.........# #..#@# #..#####..# #..### #..###..# #...[...# #.>.....# #.......# #...##..# #####.<.##..# ...........(.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) 2 ball pythons (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 147 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 147 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 147 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 12 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 147 | 147 | 0 | 80 | 29 | 1 | 147.0 | Dungeon | 147 | 147 | 0 | 80 | 29 | 1 | 147.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 147 daAuts