Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 10134019409858076774 543 sadalin the Conjurer (level 7, 45/46 HPs) Began as a Demonspawn Conjurer on Feb 23, 2025. Was an Initiate of Vehumet. Quit the game on level 5 of the Dungeon. The game lasted 00:07:49 (5334 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 5334, Time: 00:07:49 Health: 45/46 AC: 9 Str: 8 XL: 7 Next: 6% Magic: 1/14 EV: 11 Int: 20 God: Vehumet [......] Gold: 396 SH: 0 Dex: 11 Spells: 9/16 levels left rFire + . . t - staff of cold rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . v - +0 helmet rElec . u - +0 cloak rCorr . x - +0 pair of gloves SInv . o - +0 pair of boots Will +.... (no amulet) Stlth ++ k - ring of protection from fire HPRegen 0.27/turn s - ring of willpower MPRegen 0.14/turn %: no passive effects @: no status effects A: claws 2, molten scales 2, demonic magic 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 396 gold pieces. Inventory: Armour a - a +0 robe (worn) o - a +0 pair of boots (worn) u - a +0 cloak (worn) v - a +0 helmet (worn) x - a +0 pair of gloves (worn) Magical Staves l - a staff of earth t - a staff of cold (weapon) Jewellery k - a ring of protection from fire (worn) s - a ring of willpower (worn) Wands m - a wand of digging (8) Scrolls c - 13 scrolls of identify {unknown} e - a scroll of fog {unknown} g - 2 scrolls of fear {unknown} j - a scroll of amnesia {unknown} n - 3 scrolls of noise {unknown} p - a scroll of silence {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of revelation {unknown} w - 2 scrolls of enchant armour {unknown} Potions b - a potion of magic d - 3 potions of berserk rage {unknown} f - 2 potions of attraction {unknown} h - a potion of enlightenment {unknown} i - 2 potions of curing {unknown} z - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 5.0 Spellcasting + Level 6.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 36% 2d7 4% 2 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Launch Clockwork Bee Frge 5% N/A 34% 3 Teleport Other Tloc 5% N/A 34% 3 Eringya's Surprising Cr Summ 5% N/A 75% 4 Dispersal Tloc 2% N/A 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 ( Annotations: D:4 exclusions: lemure and unknown terrain, Pikel D:5 exclusions: centaur and ice beast Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You are mostly covered in molten scales. (AC +3) Spells you cast may paralyse adjacent enemies. Message History Your Conjurations skill increases to level 6! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (100% to hit) You focus your ray upon the jelly. The searing ray hits the phantom. The phantom is moderately damaged. The searing ray hits the jelly! The jelly is heavily wounded. (Press . to maintain the ray.) The searing ray hits the phantom. The phantom is heavily damaged. The searing ray hits the jelly! You kill the jelly! Vehumet accepts your kill. The searing ray hits the phantom. The phantom is severely damaged. The phantom closely misses you. The searing ray hits the phantom. The phantom is severely damaged. You finish channelling your searing ray. The phantom closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (severely damaged, 71% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is almost destroyed. (Press . to maintain the ray.) The phantom hits you. The searing ray hits the phantom! You destroy the phantom! Vehumet accepts your kill. You have reached level 7! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# #.......# #......# ###....†..# #.###......###...#####.## ###..............### #..# ......#......##### ##.# # ......#.<....# #######.#### .............## #........... .......#####..# #.......#### .....#....###@# ###.......# ## ....Y####..##.###.........# #. c....# ##.##.##..#.......###. ......####.#.....##.........#. ....#.#.......#####........... #...........# #..#####..#.. .........#.## #.## #..... ..##.##J....## #.# #.._.. .) . #.........###.# ##.... There were no monsters in sight! Vanquished Creatures A black bear (D:5) 2 phantoms (D:5) 2 hounds (D:5) A jelly (D:5) A bombardier beetle (D:4) An iguana (D:4) 5 adders 6 dart slugs 5 ribbon worms (D:2) 9 orcs 3 bats 5 endoplasms 4 giant cockroaches 6 hobgoblins 2 kobolds 5 quokkas 8 ball pythons 4 frilled lizards 12 goblins 5 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Found Jetebues's Antique Weapon Boutique. 435 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 435 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 438 | D:1 | Learned a level 2 spell: Searing Ray 1276 | D:2 | Gained mutation: You are mostly covered in molten scales. | (AC +3) [demonic ancestry] 1276 | D:2 | Reached XP level 3. HP: 17/24 MP: 0/7 2221 | D:3 | Found a hazy altar of Hepliaklqana. 2499 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 2499 | D:3 | Reached XP level 4. HP: 30/30 MP: 1/9 2796 | D:3 | Found an iron altar of Okawaru. 3850 | D:4 | Reached XP level 5. HP: 35/35 MP: 3/11 3991 | D:4 | Reached skill level 5 in Conjurations 4092 | D:4 | Noticed a lemure 4258 | D:4 | Noticed a lemure 4538 | D:4 | Noticed Pikel 4592 | D:5 | Entered Level 5 of the Dungeon 4744 | D:5 | Found a staircase to the Ecumenical Temple. 4752 | Temple | Entered the Ecumenical Temple 4760 | Temple | Became a worshipper of Vehumet 4920 | D:5 | Noticed a centaur 4948 | D:5 | Found an opulent altar of Gozag. 4949 | D:5 | Noticed a phantom 4978 | D:5 | Killed a phantom 4979 | D:5 | Reached skill level 5 in Spellcasting 4979 | D:5 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 4979 | D:5 | Reached XP level 6. HP: 40/41 MP: 4/13 5049 | D:5 | Noticed an ice beast 5061 | D:5 | Learned a level 4 spell: Fulminant Prism 5313 | D:5 | Reached skill level 6 in Conjurations 5334 | D:5 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 5334 | D:5 | Reached XP level 7. HP: 45/46 MP: 1/14 5334 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, serial_shops, shop D:2: layout_basic, hangedman_decor_opposing, eino_tiny_chamber D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, kennysheep_okawaru_gauntlet, minmay_goblin_outpost D:4: layout_loops_ring, minmay_close_crescents, uniq_pikel D:5: layout_rooms, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_glassed_door, serial_shops, nicolae_shop_tiny_statue_garden Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 | 6.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Staff | | 11 | || 11 Cast: Magic Dart | 98 | 78 | || 176 Searing Ray | 5 | 11 | || 16 Armour: Robe | 23 | 27 | || 50 Dodge: Dodged | 15 | 24 | || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5329 | 5140 | 189 | 1343 | 3039 | 6 | 888.2 | Dungeon | 5313 | 5131 | 182 | 1343 | 3039 | 5 | 1062.6 | Temple | 15 | 8 | 7 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1388 daAuts D:2: 1329 daAuts D:3: 1134 daAuts D:1: 876 daAuts D:5: 585 daAuts Temple: 15 daAuts