Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 976308395203740539 29 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 23, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:12 (951 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 951, Time: 00:01:13 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 1% Magic: 3/7 EV: 11 Int: 20 God: Gold: 37 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: hooves 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Missiles e - a throwing net Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of identify {unknown} g - 2 scrolls of teleportation {unknown} Potions b - a potion of magic d - a potion of curing {unknown} h - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You regenerate magic rapidly. Message History Found a ring mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 ring mail. h - a blue potion A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. An endoplasm comes into view. You see here a scroll labelled ZOENNU UPIHAO. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - 2 scrolls labelled ZOENNU UPIHAO (gained 1) A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold. The kobold is heavily wounded. The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....####.....## # #..........# . ##.##....[.# #. ##.#......# #) #.###.##.# ####.# ##.###.##.# ......## ##......##.# #####...###.########.# .......@...## #.# ...##..##..# #.# .........# #.# ####..###†# #.## #.. #.. #..# .... ...# ##.# ###. ##.# #†# #. .. #.# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms 2 hobgoblins 4 jackals (D:1) 3 kobolds 5 ball pythons (D:1) 3 bats A frilled lizard (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 304 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 304 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 307 | D:1 | Learned a level 2 spell: Searing Ray 951 | D:2 | Discovered your monstrous ancestry. 951 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 951 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 951 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, chequers_serial_rivers_micro_e Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 37 Searing Ray || 1 Armour: Robe || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 949 | 925 | 24 | 145 | 648 | 2 | 474.5 | Dungeon | 949 | 925 | 24 | 145 | 648 | 2 | 474.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 839 daAuts D:2: 110 daAuts