Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 941513438780154328 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:34 (459 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 459, Time: 00:01:35 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 18 God: Gold: 11 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of summoning {unknown} d - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History A jackal comes into view. The jackal barks! You hit the jackal. You kill the jackal! You are out of magic! There is an open door here. You aren't carrying any items that you can evoke. You close the door. You start resting. HP restored. You start resting. A jackal is nearby! The magic dart hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. e - a fuming pink potion As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. Found a spear. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #######.# #.# ........# #.### #.#######.# #...# .)......#.# #.#.# #.#####.#.####.#.# ............##.#.##### .....................# ...............#@###.# #..............#........ #..............#..##.##. ................... ...#................ .#.###............##. .#................# .. .##########.##....# .. .# ###.####...... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 459 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 459 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 459 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, minmay_nonomino_d4 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 18 Armour: Robe || 5 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 459 | 459 | 0 | 154 | 213 | 1 | 459.0 | Dungeon | 459 | 459 | 0 | 154 | 213 | 1 | 459.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 459 daAuts