s1036 Level 1 of the Dungeon (7, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (8, 21, D:1) a +0 short sword a kobold skeleton (8, 43, D:1) a +0 dagger (10, 41, D:1) a bat corpse (skeletalised by now) (11, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 39, D:1) a +0 whip 3 stones (18, 29, D:1) a +0 club (19, 29, D:1) a quokka skeleton (24, 16, D:1) a frilled lizard skeleton (33, 18, D:1) a staff of alchemy (35, 11, D:1) a rat skeleton (42, 40, D:1) a frilled lizard skeleton (44, 18, D:1) a +0 hand axe (52, 17, D:1) a rat skeleton (64, 39, D:1) a jackal corpse (skeletalised by now) (64, 46, D:1) a bat corpse (skeletalised by now) (68, 50, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 12, D:2) a +0 leather armour (11, 10, D:2) an adder corpse (skeletalised by now) (13, 8, D:2) a ball python corpse (skeletalised by now) (20, 41, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 12, D:2) a +0 club (23, 10, D:2) a +0 dagger a +0 club a goblin skeleton a frilled lizard skeleton (23, 12, D:2) a +0 sling a +0 dagger (23, 28, D:2) a +0 chain mail (24, 12, D:2) a +0 club a +0 club a goblin skeleton (24, 17, D:2) an adder skeleton (25, 12, D:2) a +0 dagger a bat skeleton (25, 13, D:2) a +0 dagger a +0 animal skin a +0 helmet (25, 16, D:2) a hobgoblin skeleton (25, 17, D:2) a +0 dagger a +0 club a goblin skeleton (26, 25, D:2) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (28, 12, D:2) a rat skeleton (36, 18, D:2) a rat skeleton (40, 41, D:2) 5 poisoned darts (40, 44, D:2) an adder corpse (skeletalised by now) (44, 36, D:2) a +0 dagger (49, 35, D:2) a +0 dagger (49, 36, D:2) a +0 dagger (53, 4, D:2) a +3 scale mail (53, 16, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a parchment of Launch Clockwork Bee (1, 1, D:3) a hobgoblin skeleton (4, 1, D:3) a rat skeleton (5, -1, D:3) a +0 club 6 poisoned darts (14, 10, D:3) a +0 hammer (21, -7, D:3) a +0 club (21, 5, D:3) a +0 trident a +0 chain mail a +0 short sword (22, 5, D:3) a +0 club a +0 hand axe a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, 21, D:3) a +0 plate armour (38, 3, D:3) a bat corpse (skeletalised by now) (38, 32, D:3) a rat skeleton (39, 13, D:3) an adder corpse (skeletalised by now) (50, 10, D:3) a +0 club 2 stones Level 4 of the Dungeon [Shop] Marad's Firing Range the +7 sling "Kuapisk" {flame, Dex+7 Stlth-} (580 gold) Dex+7: It affects your dexterity (+7). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 longbow (110 gold) a throwing net (30 gold) a +1 chain mail of archery (150 gold) a +0 longbow (110 gold) 5 boomerangs (100 gold) a +2 chain mail of archery (200 gold) (11, -15, D:4) 5 javelins (12, -8, D:4) a +0 giant spiked club (14, -13, D:4) a +0 dagger (14, -8, D:4) a +0 club 7 poisoned darts a kobold corpse (skeletalised by now) (16, -15, D:4) a quokka corpse (skeletalised by now) (22, -4, D:4) a +0 robe (24, 17, D:4) a +0 club 3 stones (29, -1, D:4) a +0 leather armour a +0 hand axe an orc skeleton (33, -1, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (34, -1, D:4) an iguana skeleton (42, -13, D:4) a +0 robe (43, -20, D:4) a curare-tipped dart (43, -16, D:4) an atropa-tipped dart (43, -15, D:4) a stone a stone (43, 2, D:4) a +0 mace (44, -15, D:4) a stone (45, -18, D:4) a boomerang (45, -15, D:4) a throwing net Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 club a +0 chain mail of poison resistance (0, 3, D:5) a +1 heavy mace a +0 ring mail (0, 4, D:5) a +0 club a +0 leather armour (0, 5, D:5) a +0 dagger a +0 robe (27, 5, D:5) 5 poisoned darts (41, -15, D:5) a +0 mace (42, -7, D:5) a parchment of Magic Dart (44, -10, D:5) a +0 giant spiked club (47, -6, D:5) a +0 great mace (51, -3, D:5) a +0 flail of protection a +0 chain mail (51, 0, D:5) 5 boomerangs (52, 15, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Saireit's Armour Shoppe a +0 leather armour of willpower (198 gold) an orb of mayhem (242 gold) the +1 robe of the Fiddle {Harm Str+2 Int+4 SInv} (653 gold) Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 kite shield of reflection (242 gold) a +1 robe of resistance (723 gold) a +2 pair of boots of rampaging (473 gold) a +1 plate armour of fire resistance (660 gold) a +1 chain mail of command (363 gold) (3, 4, D:6) 4 javelins (16, 11, D:6) a +0 dagger 3 stones (16, 12, D:6) a +0 short sword 2 poisoned darts (16, 13, D:6) a +0 club 2 stones (16, 14, D:6) a +0 short sword a stone (17, 13, D:6) a +0 dagger 2 stones a +0 short sword (18, 18, D:6) a +0 giant club (23, 13, D:6) a +0 short sword (24, 15, D:6) a +0 short sword a boomerang a +0 leather armour (25, 12, D:6) a +0 dagger a +0 robe (25, 13, D:6) a +0 short sword a +0 chain mail (29, -1, D:6) a +0 dagger (35, 8, D:6) a +0 pair of gloves (48, 10, D:6) a +0 flail (53, -8, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 ring mail (18, -14, D:7) a +0 dagger a +0 robe (19, -15, D:7) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (19, -14, D:7) a +0 club a +0 leather armour (19, -13, D:7) a +1 hand axe of flaming Level 8 of the Dungeon [Shop] Ogucw's Weapon Boutique a +0 triple sword (210 gold) 2 poisoned darts (16 gold) a +0 hand axe (42 gold) a +0 orcbow (56 gold) a +0 club (7 gold) a +0 club (7 gold) a +0 quarterstaff (70 gold) 5 javelins (210 gold) (0, 0, D:8) a +0 giant club a +0 giant club (1, -1, D:8) a +0 shortbow (11, -3, D:8) a +0 hand axe (12, 10, D:8) a +0 trident a +0 ring mail (19, -5, D:8) a +0 great mace (22, -12, D:8) a +0 orcbow (22, 13, D:8) a +0 whip (30, 26, D:8) a +0 dagger a curare-tipped dart (30, 27, D:8) a +0 dagger (31, 26, D:8) a +0 dagger (32, 10, D:8) a +0 club (33, 10, D:8) a +2 whip of electrocution a +0 robe (34, 9, D:8) a +0 flail (34, 10, D:8) a +0 spear (35, -8, D:8) a +0 battleaxe a +0 robe (35, -6, D:8) a +1 morningstar a +0 robe (35, -5, D:8) a +0 halberd a +0 robe (36, -5, D:8) a +0 shortbow (38, 0, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +1 devious short sword a +0 plate armour (0, 2, D:9) a +0 flail a +0 arbalest a +0 cloak of corrosion resistance (1, 2, D:9) a +0 war axe a +0 dagger a boomerang (1, 3, D:9) a +0 dagger (2, -1, D:9) a +0 dagger a +0 robe (2, 2, D:9) a +0 dagger of speed a +0 chain mail (2, 3, D:9) a +0 mace a +0 whip a +0 leather armour of fire resistance (2, 5, D:9) a +2 orcbow of freezing (3, 3, D:9) a +0 scimitar (7, 4, D:9) a +0 war axe (14, 21, D:9) a +0 short sword (14, 23, D:9) a +0 dagger a +0 robe (15, 22, D:9) a +0 trident a +0 plate armour (27, -8, D:9) a +0 trident (27, 21, D:9) a +0 robe (28, 10, D:9) a +0 scale mail (51, -7, D:9) a +0 dagger a +0 morningstar (52, -11, D:9) a +0 long sword a +0 chain mail (55, 6, D:9) a +0 club a +0 dagger a +0 robe a +0 morningstar (61, -26, D:9) a +0 robe Level 10 of the Dungeon (17, -18, D:10) a +1 scimitar of flaming (25, -17, D:10) a +0 plate armour (42, -17, D:10) a +0 mace (43, 13, D:10) the +1 robe of Gellixub {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (46, -9, D:10) a +0 war axe (50, -33, D:10) a +0 club a +0 leather armour (50, -32, D:10) a +0 dagger a +0 robe (50, -31, D:10) a +0 morningstar a +2 hand axe of electrocution (54, -29, D:10) a +0 short sword (55, -4, D:10) 7 poisoned darts a +0 short sword (56, -4, D:10) a +0 short sword a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Deifeurph's Weapon Shop the +8 dagger of a Hundred Dreams {flame, rElec Int+3} (1086 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 broad axe of freezing (309 gold) a +2 falchion of valour (255 gold) the +1 morningstar of the Scroll {heavy, rF++ Dex+3} (792 gold) rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 4 boomerangs (136 gold) 4 boomerangs (136 gold) the +4 great sword of Magnificence {reap, Str+5} (807 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. a +2 rapier of holy wrath (372 gold) 4 atropa-tipped darts (61 gold) [Shop] Amajuec's Antique Armour Shoppe a +2 robe (245 gold) a +3 ring mail of cold resistance (494 gold) a +2 robe of cold resistance (340 gold) a +1 buckler of positive energy (256 gold) a +2 robe of willpower (340 gold) a +1 leather armour of fire resistance (266 gold) a +1 crystal plate armour (1273 gold) a +2 helmet of light (408 gold) [Shop] Wupuutho's Antique Armour Shoppe a +3 chain mail of poison resistance (500 gold) a +0 robe of resistance (558 gold) a +1 plate armour of cold resistance (600 gold) the +1 robe of Pathos {rF- Will+ Stlth+} (286 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 chain mail of willpower (660 gold) (6, 43, Lair:1) a +0 dagger (8, 18, Lair:1) a +0 ring mail (11, 20, Lair:1) a +2 ring mail of fire resistance (11, 21, Lair:1) a parchment of Diamond Sawblades (19, 16, Lair:1) a +0 leather armour (31, 28, Lair:1) an amulet of faith (36, 34, Lair:1) a +0 leather armour (37, 25, Lair:1) the +0 chain mail "Rathulo" {+Inv Stlth+} +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (41, 16, Lair:1) a +0 flail (44, 28, Lair:1) quicksilver dragon scales (48, 28, Lair:1) a +0 long sword (49, 15, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (20, 7, Lair:2) a +0 robe (20, 26, Lair:2) a +0 war axe (32, 40, Lair:2) a +3 falchion (36, -12, Lair:2) a +0 rapier (46, -1, Lair:2) a +0 mace (55, 20, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a parchment of Eringya's Surprising Crocodile (63, -40, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a parchment of Mephitic Cloud (10, 30, Lair:4) a +0 spear of venom a scarf of harm (14, 21, Lair:4) a +0 flail (26, 22, Lair:4) a +0 club (28, 26, Lair:4) 8 gold pieces (48, 32, Lair:4) a ring of see invisible (60, -4, Lair:4) a +0 whip (60, 25, Lair:4) a parchment of Launch Clockwork Bee