s1036 Level 1 of the Dungeon (0, 8, D:1) a ball python corpse (skeletalised by now) (2, 3, D:1) 6 poisoned darts (8, 11, D:1) a +0 club a kobold skeleton (18, -17, D:1) a +0 club (20, 0, D:1) a ball python corpse (skeletalised by now) (22, -17, D:1) a hobgoblin skeleton (35, -9, D:1) a +0 robe (45, -18, D:1) a +0 whip (46, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -23, D:1) a bat corpse (skeletalised by now) (59, -10, D:1) 3 poisoned darts (62, -28, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, 10, D:2) a +1 dagger of venom (9, 12, D:2) a potion of curing (16, 4, D:2) a rat skeleton (17, 5, D:2) a +0 ring mail (35, 0, D:2) a bat corpse (skeletalised by now) (39, -2, D:2) a +0 robe (42, -8, D:2) a rat skeleton a ball python skeleton (42, -6, D:2) a bat skeleton (44, -8, D:2) an adder skeleton (44, -7, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (1, 0, D:3) a +0 hand axe (3, -7, D:3) 3 boomerangs (7, -10, D:3) a +0 whip 2 stones (8, -10, D:3) a parchment of Construct Spike Launcher (10, -16, D:3) a +0 short sword (12, -15, D:3) a +0 chain mail (13, -46, D:3) a +0 hammer (13, -44, D:3) the +5 hammer of Dioteum {freeze, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (unseen) (14, -44, D:3) a +0 hammer (14, -42, D:3) a +2 hammer of venom (15, -45, D:3) a +0 hammer (15, -41, D:3) a +0 hammer (15, -38, D:3) a +0 hammer