s1036 Level 1 of the Dungeon (0, 8, D:1) a bat skeleton (2, 10, D:1) a +0 club (3, 34, D:1) a +2 short sword of venom a kobold corpse (skeletalised by now) (10, 14, D:1) a +0 ring mail a +0 plate armour (10, 25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, 17, D:1) a +0 pair of boots (13, -7, D:1) a +0 dagger (13, 30, D:1) a +0 plate armour (14, 8, D:1) a +0 whip (16, 4, D:1) a +0 club (17, 11, D:1) a +0 spear (17, 18, D:1) a kobold corpse (skeletalised by now) (17, 31, D:1) a +0 leather armour (18, 4, D:1) a +0 club (18, 8, D:1) a +0 short sword (19, 4, D:1) a bat skeleton (20, 5, D:1) a +0 dagger a goblin skeleton (21, -17, D:1) a +0 ring mail (30, -9, D:1) a quokka skeleton (41, -16, D:1) a +0 whip a kobold corpse (skeletalised by now) (47, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 6, D:2) a frilled lizard corpse (skeletalised by now) (8, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 33, D:2) a rat corpse (skeletalised by now) (10, -3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (12, -2, D:2) a +0 mace (15, -1, D:2) a +0 ring mail (16, 41, D:2) a +0 ring mail (18, 28, D:2) a ball python corpse (skeletalised by now) (18, 30, D:2) a +0 whip (20, -2, D:2) a ball python skeleton (21, -2, D:2) a rat skeleton (22, -2, D:2) a rat skeleton (28, 37, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (32, 46, D:2) a +0 falchion (34, 2, D:2) a ball python skeleton (42, 11, D:2) a ball python skeleton (45, 11, D:2) a +0 leather armour (46, 9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (1, 27, D:3) a +0 sling (2, 3, D:3) an adder corpse (skeletalised by now) (11, 4, D:3) a +0 club a kobold skeleton (11, 5, D:3) the felid corpse of Natasha (skeletalised by now) (11, 8, D:3) a +0 dagger 3 stones a kobold skeleton (14, 11, D:3) a +0 club a +0 club a kobold corpse (skeletalised by now) (15, 1, D:3) a +0 dagger a kobold skeleton (15, 9, D:3) a +0 club a +0 club a +0 club a kobold corpse (skeletalised by now) (15, 10, D:3) a +2 dagger of venom a +0 dagger of speed 2 poisoned darts a kobold corpse (skeletalised by now) (15, 25, D:3) a +0 rapier (16, 10, D:3) a +0 dagger a kobold corpse (skeletalised by now) (17, 30, D:3) a +0 club (19, 0, D:3) a +0 dire flail (20, 25, D:3) a +0 trident (24, 25, D:3) a frilled lizard corpse (skeletalised by now) (25, 1, D:3) a hobgoblin skeleton (25, 2, D:3) a +0 scale mail a +0 club a +0 dagger a +0 dagger a +0 club the human skeleton of Terence a goblin skeleton (25, 3, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 club a goblin skeleton (26, 2, D:3) a +0 club (28, 2, D:3) a +0 dagger a +1 dagger of venom a hobgoblin skeleton (35, 24, D:3) a +0 giant club an ogre skeleton an adder skeleton (39, 11, D:3) 4 poisoned darts (41, 23, D:3) a +0 hand axe (43, 6, D:3) a +0 leather armour (44, 5, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) the +2 pair of boots of Incorporation {Rampage MP+8 Int+4 Dex-2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+8: It affects your magic capacity (+8). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (17, -35, D:4) 5 javelins (25, -38, D:4) a +0 dagger a +0 sling (43, -34, D:4) a +0 giant club Level 5 of the Dungeon (2, -20, D:5) a +0 dagger (3, -7, D:5) a parchment of Apportation (17, -13, D:5) a +0 sling (20, 6, D:5) a +0 hand axe a +0 ring mail (49, 10, D:5) a +0 leather armour (49, 12, D:5) a parchment of Forge Lightning Spire (52, -11, D:5) a +0 club (52, -10, D:5) a +0 club (53, -10, D:5) a +0 flail (53, 12, D:5) a +0 pair of boots (60, -25, D:5) a +0 whip a +0 club (61, -25, D:5) a +0 whip a +0 robe (62, -25, D:5) a +0 whip (67, 27, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 16, D:6) a +0 club a +0 club a +0 short sword (1, 15, D:6) a +0 spear (1, 16, D:6) a +0 whip a +0 whip a +0 robe (2, 17, D:6) a +0 spear (7, 1, D:6) a +2 whip of electrocution a +2 robe of willpower (8, 17, D:6) an amulet of faith (12, 14, D:6) 3 poisoned darts (12, 18, D:6) a +1 flail of protection a boomerang (13, -4, D:6) a +0 pair of gloves (13, 17, D:6) a +0 pair of gloves (20, 7, D:6) a +0 whip a +0 whip a +0 robe a +0 long sword a +0 chain mail a +0 flail a +0 halberd (21, 6, D:6) a +0 war axe a +0 scale mail (21, 7, D:6) a +0 flail (21, 8, D:6) a +0 dagger 2 poisoned darts a +0 robe (22, 7, D:6) a +2 heavy spear (22, 17, D:6) a parchment of Dimensional Bullseye (25, 13, D:6) a +0 leather armour (26, 33, D:6) a +0 flail (50, -3, D:6) a parchment of Blink (53, 0, D:6) a +0 short sword (53, 2, D:6) 5 poisoned darts Level 7 of the Dungeon [Shop] Naittoet's Magic Scroll Shop a scroll of teleportation (42 gold) a scroll of poison (56 gold) a parchment of Rending Blade (182 gold) a scroll of amnesia (56 gold) a scroll of fog (56 gold) (0, 0, D:7) a +0 mace of draining (1, -6, D:7) a +0 club (1, 0, D:7) a +0 dagger a +0 cloak (2, 0, D:7) a +0 short sword of venom a +0 robe (3, -11, D:7) a +0 dagger a +0 robe (9, -16, D:7) a +0 club (12, -1, D:7) a stone (15, 4, D:7) a stone (18, -2, D:7) a +0 spear (18, -1, D:7) a +0 short sword (18, 1, D:7) a +0 long sword a +0 quarterstaff (19, 0, D:7) a +0 long sword (20, 7, D:7) a +0 ring mail (35, -33, D:7) a +0 chain mail (47, -18, D:7) a +0 flail (48, -18, D:7) a +0 heavy flail a +0 club (48, 12, D:7) a +0 chain mail (50, -18, D:7) a +0 flail (51, -18, D:7) a +0 club a +0 leather armour (52, -18, D:7) a +0 spear (52, 6, D:7) a +0 club (52, 7, D:7) a +1 leather armour of poison resistance Level 8 of the Dungeon [Shop] Kozoujunt's Antique Weapon Shoppe a +0 orcbow of flaming (138 gold) a +0 vampiric long sword (187 gold) a +2 mace of protection (234 gold) a +0 sling of flaming (70 gold) a +0 flail of protection (93 gold) a +3 shortbow of draining (336 gold) the +9 staff of Olgreb {rPois∞} (1500 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. a +0 mace of protection (84 gold) a +6 mace of concussion (525 gold) a +4 falchion of flaming (411 gold) [Shop] Utoit's Antique Weapon Shoppe a +0 flail of draining (207 gold) a +0 mace (75 gold) a +0 battleaxe of venom (350 gold) a +0 club (12 gold) a +0 glaive of freezing (500 gold) a +0 falchion (75 gold) a +0 rapier of holy wrath (297 gold) a +2 halberd of protection (420 gold) a +0 halberd (100 gold) (0, 0, D:8) a +0 trident a +0 leather armour (0, 1, D:8) a +0 orcbow (11, 19, D:8) a +0 great mace (17, -9, D:8) a +0 giant club a +0 giant club (37, -7, D:8) a +0 giant club a +0 giant club (40, 24, D:8) a +0 flail (40, 25, D:8) a +0 leather armour (40, 27, D:8) a +0 club (40, 30, D:8) a +0 whip (41, 23, D:8) a +0 club (42, 21, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (44, -12, D:8) a +0 dagger a +0 robe (45, -12, D:8) a +0 mace a +0 trident (46, -12, D:8) a +0 falchion (48, -13, D:8) a +0 hand axe a +0 leather armour (50, 17, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Xasitt's Weapon Emporium a +0 arbalest (135 gold) 6 boomerangs (216 gold) a +0 great sword (180 gold) 2 throwing nets (108 gold) a +4 broad axe (558 gold) a +0 war axe (63 gold) a +0 long sword (63 gold) a +0 trident (63 gold) a +0 arbalest of flaming (279 gold) (0, 0, D:9) a parchment of Forge Lightning Spire (8, -37, D:9) a +0 halberd (8, -35, D:9) a +0 spear of freezing a +0 scale mail a +0 kite shield (8, -34, D:9) a +0 whip (8, -10, D:9) 3 boomerangs (9, -37, D:9) a +0 flail (9, -36, D:9) a +0 flail (9, 0, D:9) a +0 long sword (9, 2, D:9) a +1 trident of entangling (12, -38, D:9) a +0 spear (16, -10, D:9) a +0 flail (26, -39, D:9) 5 boomerangs (42, -31, D:9) a +0 leather armour (42, -30, D:9) a +0 rapier (42, -21, D:9) a +0 shortbow (50, -29, D:9) a +0 flail (53, -4, D:9) a staff of alchemy (58, -7, D:9) a +0 plate armour (59, -34, D:9) a +3 trident of draining a +2 robe of willpower Level 10 of the Dungeon (3, -36, D:10) a +0 long sword (3, -5, D:10) a +0 dagger (33, -39, D:10) a +0 trident a +0 leather armour (33, -16, D:10) a +0 leather armour (35, -39, D:10) a +0 dire flail of protection a +0 plate armour (35, -38, D:10) a +0 whip (39, 3, D:10) a +0 hand axe (47, -27, D:10) a +0 flail Level 11 of the Dungeon [Shop] Orruoh Jaif's Weapon Boutique 6 atropa-tipped darts (124 gold) the +6 hand axe "Baqiaj" {spect, Will+} (1152 gold) Will+: It increases your willpower. It cannot be enchanted further. 4 large rocks (138 gold) the +4 athame "Anulaqoh" {freeze, rC+ Str+4 Dex-2} (1292 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +1 dagger of draining (243 gold) [Shop] Tinumn's Armour Boutique a +0 leather armour (28 gold) a +0 helmet (63 gold) a scarf of resistance (448 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) a +0 plate armour (252 gold) a +1 scale mail of poison resistance (182 gold) a +0 chain mail (84 gold) (0, 0, D:11) a +0 war axe (12, 34, D:11) a +0 ring mail (13, -4, D:11) a +0 war axe of freezing a +0 leather armour (14, -4, D:11) a +0 dagger a +0 robe (15, -4, D:11) a +0 dagger 2 boomerangs a +0 scale mail (16, -4, D:11) a +0 short sword (19, 21, D:11) a +3 orcbow (30, 14, D:11) a +0 war axe (38, 20, D:11) a +0 orcbow (56, 18, D:11) a +0 robe (59, 5, D:11) a +0 morningstar (60, -3, D:11) a -2 robe (60, -1, D:11) a -3 robe (62, -3, D:11) a -2 buckler (62, -1, D:11) a -3 buckler the Ecumenical Temple Level 1 of the Orcish Mines (7, 20, Orc:1) a +0 robe a +0 dagger (8, 21, Orc:1) 6 gold pieces a +0 dagger a +0 robe (12, 12, Orc:1) a +0 chain mail a +0 flail (13, 11, Orc:1) a +0 club a +0 chain mail a +0 trident a +0 giant club (13, 12, Orc:1) a +0 chain mail a +0 battleaxe a +0 plate armour a +0 glaive (13, 13, Orc:1) a +0 plate armour a +0 glaive a +1 hand axe of sundering (14, 11, Orc:1) a +0 scale mail a +0 flail a +0 chain mail a +2 broad axe of flaming a +0 arbalest (14, 12, Orc:1) a +0 robe a +0 dagger a +0 club (15, 13, Orc:1) a +0 leather armour a +0 whip (15, 14, Orc:1) a +0 leather armour a +0 whip (15, 15, Orc:1) 3 boomerangs a +0 mace (16, 15, Orc:1) a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe (17, 11, Orc:1) a +0 club (17, 16, Orc:1) a +0 leather armour a +0 dagger a +0 ring mail a +0 war axe (18, 18, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +0 mace (19, 8, Orc:1) a +0 chain mail a +0 dire flail a +0 robe a +0 trident (19, 9, Orc:1) a +0 dagger a +0 plate armour a +0 mace (19, 10, Orc:1) a +0 plate armour a +0 glaive (20, 10, Orc:1) a +0 giant club (21, -17, Orc:1) a +0 club a +0 chain mail (21, -16, Orc:1) a +0 trident a +0 chain mail (21, -15, Orc:1) a +0 dire flail a +0 chain mail (21, -14, Orc:1) a +0 mace a +1 flail of protection a +0 leather armour (21, -13, Orc:1) a +0 club (21, 7, Orc:1) a +0 chain mail a +0 scimitar a +0 arbalest (22, -14, Orc:1) a +0 club a +0 battleaxe a +0 chain mail (22, -13, Orc:1) a +0 dagger a +0 robe (23, -13, Orc:1) a +0 hand axe 2 boomerangs a +0 chain mail (25, -10, Orc:1) a +0 dagger (26, 11, Orc:1) a +0 giant club a +0 giant spiked club Level 1 of the Lair of Beasts [Shop] Ruurot's Armour Shoppe a +2 robe of fire resistance (447 gold) the +6 scale mail of the Oni {rN+ Stlth+} (1200 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +3 ring mail of positive energy (575 gold) the +6 crystal plate armour of Indomitability {rF+ Stlth+} (2620 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 ring mail of Serendipity {Rampage Int-2 Dex+2} (400 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. +1 ice dragon scales (1425 gold) an orb of guile (650 gold) an orb of energy (275 gold) a +2 robe of fire resistance (447 gold) a +1 pair of boots of rampaging (412 gold) a +1 scale mail of cold resistance (400 gold) [Shop] Exzedgh's Antique Weapon Shoppe a +0 heavy spear (148 gold) a +0 sling of flaming (94 gold) a +2 trident of protection (324 gold) a +1 orcbow of freezing (284 gold) a +2 heavy great sword (600 gold) a +2 falchion of holy wrath (348 gold) a +1 long sword of electrocution (314 gold) (0, 0, Lair:1) a +0 falchion (0, 8, Lair:1) 5 boomerangs (5, 29, Lair:1) a +0 quarterstaff (14, 31, Lair:1) 4 poisoned darts (16, -20, Lair:1) a +0 shortbow (27, 36, Lair:1) a parchment of Petrify (35, 0, Lair:1) a +0 rapier (51, 33, Lair:1) a +0 leather armour (61, -17, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (3, -5, Lair:2) a +0 rapier (9, 4, Lair:2) a +0 broad axe (20, 15, Lair:2) a +2 great sword of protection 7 javelins a +0 chain mail (25, 27, Lair:2) a +0 club (29, 17, Lair:2) a parchment of Animate Dead (40, 5, Lair:2) a +0 hand axe a +0 leather armour (46, -24, Lair:2) a +0 short sword (54, -26, Lair:2) a +0 battleaxe (57, 23, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (11, -50, Lair:3) a +0 hand axe (22, -1, Lair:3) a +0 falchion (32, -37, Lair:3) a +0 ring mail (37, -50, Lair:3) the +9 war axe of Toracun {flame, rN+ Str-3 Int+5} rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (22, -7, Lair:4) a +0 rapier (27, -4, Lair:4) a +2 heavy quarterstaff (31, -5, Lair:4) a +0 scale mail (33, 29, Lair:4) 3 poisoned darts (35, 34, Lair:4) a parchment of Blink