s1036 Level 1 of the Dungeon (4, 4, D:1) 6 javelins (7, -35, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -12, D:1) a gnoll skeleton (10, -11, D:1) a gnoll skeleton (11, -14, D:1) a gnoll skeleton (11, -12, D:1) a human skeleton (11, -11, D:1) a gnoll skeleton (12, -16, D:1) a human skeleton (12, -15, D:1) a gnoll skeleton (12, -12, D:1) a gnoll skeleton (12, -11, D:1) a human skeleton (13, -27, D:1) a rat skeleton (13, -22, D:1) a +0 ring mail (13, -10, D:1) a human skeleton (14, -30, D:1) a +0 club a goblin skeleton (14, -14, D:1) a gnoll skeleton (14, -13, D:1) a gnoll skeleton (14, -12, D:1) a gnoll skeleton (14, -10, D:1) a human skeleton (15, -34, D:1) a +1 hat of stealth (15, -26, D:1) a +0 plate armour (15, -15, D:1) a gnoll skeleton (16, -13, D:1) a gnoll skeleton (16, -12, D:1) a gnoll skeleton (16, -10, D:1) a human skeleton (17, -30, D:1) a jackal skeleton (18, -30, D:1) a jackal skeleton a jackal skeleton (20, 8, D:1) a +0 short sword of venom (22, -3, D:1) a +0 dagger (24, -41, D:1) a +0 ring mail (24, -29, D:1) a rat corpse (skeletalised by now) (27, 2, D:1) a +0 dagger a goblin skeleton (28, 1, D:1) a ball python skeleton (31, -14, D:1) a +0 dagger (35, 2, D:1) a frilled lizard corpse (skeletalised by now) (36, 2, D:1) a jackal corpse (skeletalised by now) (36, 3, D:1) a jackal corpse (skeletalised by now) (37, -34, D:1) a bat skeleton (37, 3, D:1) a rat corpse (skeletalised by now) (40, -22, D:1) a +0 dagger a goblin skeleton (43, -21, D:1) a +0 flail a gnoll corpse (skeletalised by now) (45, -22, D:1) a +0 halberd a ball python skeleton (47, -7, D:1) a frilled lizard corpse (skeletalised by now) (62, -6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -1, D:2) an adder skeleton (5, -3, D:2) a hobgoblin skeleton (7, -28, D:2) a +0 short sword (13, -32, D:2) a +0 club a goblin skeleton (15, -3, D:2) a +0 whip a gnoll corpse (skeletalised by now) (23, -21, D:2) a +0 dagger (25, -4, D:2) a +0 scale mail (28, -3, D:2) an adder corpse (skeletalised by now) (31, -2, D:2) a +0 spear (35, -4, D:2) a rat skeleton (37, -3, D:2) a +0 dagger 2 stones (39, 1, D:2) a +0 long sword (44, -40, D:2) a +0 dagger (52, -22, D:2) a +0 leather armour (55, -16, D:2) a +0 flail a gnoll corpse (skeletalised by now) (63, -12, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (5, 0, D:3) an adder corpse (skeletalised by now) (6, 0, D:3) a +0 longbow (13, 2, D:3) an adder corpse (skeletalised by now) (14, -19, D:3) a +0 flail (14, -7, D:3) a +0 club (15, -19, D:3) a +0 whip (15, -18, D:3) a +0 whip (15, 4, D:3) a bat corpse (skeletalised by now) (24, 5, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (24, 6, D:3) a +0 mace an orc skeleton (26, -36, D:3) a +0 flail (29, -25, D:3) a +0 club (30, -28, D:3) a +0 hand axe a +0 ring mail (30, -26, D:3) a +0 club (31, 1, D:3) 5 poisoned darts a +0 dagger (36, -23, D:3) a +0 whip (41, 10, D:3) a +0 morningstar (42, 1, D:3) a +0 leather armour (42, 10, D:3) a +0 mace (43, 10, D:3) a +0 dagger a +0 chain mail (49, -12, D:3) a +0 whip a stone (56, -3, D:3) a +0 dagger (60, -40, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -2, D:4) a hobgoblin corpse (skeletalised by now) (12, 10, D:4) a +0 club (13, 9, D:4) a +0 whip (14, 5, D:4) a +0 hand axe (14, 11, D:4) a +0 flail (15, 5, D:4) a +2 heavy hand axe a +0 leather armour (15, 14, D:4) a +0 ring mail (16, 5, D:4) a +0 trident (16, 28, D:4) a +0 dagger a +0 sling (17, 5, D:4) a +0 hand axe a +0 scale mail (18, 5, D:4) a +0 club a +0 leather armour (19, 5, D:4) a +0 club (24, 29, D:4) a staff of earth (24, 38, D:4) a bat corpse (skeletalised by now) (31, 30, D:4) 2 javelins (38, 2, D:4) a parchment of Flame Wave (38, 16, D:4) a +0 hand axe a +0 chain mail (39, 16, D:4) a +0 club (39, 17, D:4) a +0 hand axe a +0 leather armour (39, 19, D:4) a +0 dagger a +0 chain mail (40, 15, D:4) a +2 trident of protection a +0 ring mail (45, 16, D:4) a +0 hand axe Level 5 of the Dungeon (1, 4, D:5) 3 atropa-tipped darts (2, 9, D:5) a +0 partisan (6, 26, D:5) a +0 robe (8, -32, D:5) a +0 club (19, 28, D:5) a +0 broad axe a +0 plate armour (34, -6, D:5) a +0 dagger a +0 robe (40, -2, D:5) a +0 leather armour (48, 9, D:5) a +0 pair of boots (53, 28, D:5) a +0 short sword (70, 26, D:5) a +0 quarterstaff (70, 27, D:5) a +0 robe (70, 28, D:5) a +0 sling (71, 27, D:5) a +0 whip (71, 28, D:5) a +0 glaive Level 6 of the Dungeon (1, -4, D:6) 6 poisoned darts (4, -13, D:6) a +0 whip (5, -14, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, -13, D:6) a +0 falchion a +0 leather armour (8, -13, D:6) a +0 whip (8, 7, D:6) a +0 spear a gnoll skeleton (9, 8, D:6) a +0 halberd a gnoll skeleton (10, -11, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (10, 6, D:6) a +0 club (14, 9, D:6) a +0 dagger an orc corpse (skeletalised by now) (14, 10, D:6) a +0 flail an orc corpse (skeletalised by now) (16, 12, D:6) a +0 hand axe an orc skeleton (18, 8, D:6) a +0 leather armour (23, -3, D:6) a +0 long sword (27, 7, D:6) a +0 falchion (29, -12, D:6) a +0 spear (30, -11, D:6) a +0 spear (33, -5, D:6) an iguana skeleton (34, -14, D:6) a +0 leather armour (35, -8, D:6) a black bear skeleton (35, 8, D:6) a +0 ring mail (36, -8, D:6) a kobold skeleton (37, -9, D:6) an iguana skeleton (42, -10, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Ligaopyf's Weapon Emporium a +0 shortbow of electrocution (152 gold) a +2 great sword of freezing (480 gold) a +0 quarterstaff (80 gold) a +0 dagger (32 gold) a +0 trident (56 gold) a +1 partisan of venom (246 gold) a +0 mace (48 gold) a +0 dagger (32 gold) a +2 war axe of flaming (292 gold) a +0 sling (24 gold) the +11 rapier "Ekoukk" {devious, rElec rC+ Will+} (1393 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Qohut's Distillery a potion of moonshine (18 gold) a potion of berserk rage (90 gold) a potion of berserk rage (90 gold) a potion of cancellation (145 gold) (3, -12, D:7) 5 poisoned darts (4, -16, D:7) a +0 giant club a +0 giant club (8, -14, D:7) a +0 rapier (8, -3, D:7) a +0 flail (8, -2, D:7) a +0 club (8, -1, D:7) a +0 halberd (9, -1, D:7) a +0 club a +0 robe (20, -24, D:7) a +0 robe (21, -23, D:7) a +0 whip (21, -22, D:7) a +0 club (22, -23, D:7) a +0 whip a +0 robe (22, -22, D:7) a +0 club (22, -21, D:7) a +0 flail (23, -11, D:7) a +0 orcbow (23, -1, D:7) a +0 hand axe (24, -28, D:7) a +0 club a +0 scale mail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -25, D:7) a +0 flail (24, -8, D:7) a +0 orcbow (25, -24, D:7) a +0 hand axe (26, -25, D:7) a +0 hand axe a +2 leather armour of cold resistance (32, -13, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip of freezing (1, 3, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, -20, D:8) a +0 robe (4, 5, D:8) a +0 hand axe (6, -27, D:8) a +0 ring mail (7, -49, D:8) a +0 ring mail (7, -48, D:8) a +0 dagger 3 stones (8, -48, D:8) a +0 dagger 3 poisoned darts (8, -46, D:8) a +0 short sword a stone (9, -48, D:8) a +0 club (9, -47, D:8) a +1 short sword of electrocution 4 stones (9, -46, D:8) a +0 dagger of speed (9, -31, D:8) a +0 glaive a +0 animal skin (9, -28, D:8) a +0 giant club a +0 giant spiked club (11, -27, D:8) a +2 whip of venom a curare-tipped dart (11, -24, D:8) a +0 sling (18, 2, D:8) a +0 giant spiked club a +0 giant spiked club (29, -6, D:8) a +0 hand axe an orc skeleton (30, -2, D:8) a +0 spear a +0 robe (31, -4, D:8) a +0 dire flail a +0 robe (31, -3, D:8) a +4 short sword of freezing a +0 robe (31, -2, D:8) a +0 scimitar 3 boomerangs a +0 plate armour (31, -1, D:8) a +0 club (32, 0, D:8) a +0 dagger a +0 robe (33, 2, D:8) a +4 sling (41, -22, D:8) a +0 whip (42, -22, D:8) a +0 short sword (42, -21, D:8) a +0 dagger 5 poisoned darts (42, -19, D:8) a parchment of Awaken Armour (43, -12, D:8) a +3 trident of draining a +0 robe of fire resistance an orb of mesmerism (44, -19, D:8) a +1 halberd of flaming +0 steam dragon scales (60, -9, D:8) a +0 orcbow Level 9 of the Dungeon (5, -19, D:9) a +0 dagger (13, -6, D:9) a +0 ring mail a +0 hand axe (14, -9, D:9) a +0 leather armour a +0 dagger (14, -8, D:9) a +0 short sword (14, -7, D:9) a +1 short sword of protection (15, -8, D:9) a +0 robe a +0 dagger (23, 28, D:9) a +0 shortbow a +0 spear a +0 robe a centaur skeleton (24, 2, D:9) a +0 leather armour a +0 whip a +0 dagger 4 poisoned darts a +0 short sword (24, 3, D:9) a +0 giant spiked club (24, 28, D:9) a +4 dire flail a +0 robe a +0 spear a +0 dagger a +0 leather armour a gnoll skeleton (25, 1, D:9) a +0 flail a +0 giant club a +0 club a +0 hand axe of electrocution 8 poisoned darts a +0 club a +0 whip (25, 2, D:9) a +0 plate armour a +0 short sword a +0 hand axe a +0 flail a +0 club (25, 3, D:9) a +0 spear a gnoll skeleton (25, 26, D:9) a +0 pair of boots (25, 27, D:9) a +0 flail a +0 flail (25, 28, D:9) a +0 chain mail a +0 long sword (25, 29, D:9) a +0 scale mail a +0 spear (26, 2, D:9) a +0 leather armour a +0 short sword a +0 giant club (26, 28, D:9) a +0 flail a +0 shortbow (26, 30, D:9) a +0 club (46, 10, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a parchment of Kinetic Grapnel (11, -19, D:10) the +0 pair of gloves of Xuxtocugh {rElec rN+ Slay+3 Stlth-} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (11, -7, D:10) a +0 mace (12, -10, D:10) a +0 giant club a +0 giant club (17, -7, D:10) a +0 flail (30, 1, D:10) a +2 quarterstaff of rebuke a +0 sling a +3 leather armour of cold resistance (31, 1, D:10) a +0 robe a +0 dagger (32, 1, D:10) a +0 leather armour a +0 mace a +0 hand axe (33, 1, D:10) a +0 short sword (33, 6, D:10) a +0 shortbow (34, -5, D:10) a +0 flail (34, 9, D:10) 2 poisoned darts (35, -18, D:10) a +0 leather armour a +0 short sword (35, -5, D:10) a +0 flail (35, -4, D:10) a +0 robe a +0 dagger (35, 0, D:10) a yak skeleton (36, -17, D:10) a +0 short sword (36, -4, D:10) a +0 mace (37, -17, D:10) a +0 robe a +0 dagger (37, -4, D:10) a +0 club (38, -17, D:10) a +0 chain mail a +0 club (39, -19, D:10) a +0 chain mail (42, -2, D:10) a hound skeleton (47, 3, D:10) a +0 pair of gloves (57, -24, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 club a stone (1, -2, D:11) a +0 dagger 4 poisoned darts (1, -1, D:11) a +0 short sword a +0 club (1, 0, D:11) a +0 short sword a curare-tipped dart (2, -1, D:11) a +0 short sword a stone (2, 0, D:11) a +0 club (3, -1, D:11) a +0 short sword 2 stones (11, 17, D:11) a +0 scale mail (16, 2, D:11) a +0 whip (35, -14, D:11) a +4 scimitar of flaming (35, -10, D:11) a staff of conjuration (35, -4, D:11) a ring of see invisible (36, -9, D:11) the +3 war axe "Wyst" {heavy, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (41, 1, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing (43, -24, D:11) a +0 whip (45, -15, D:11) a +0 club (45, -14, D:11) 4 stones a +0 club 6 poisoned darts a +0 short sword (45, -13, D:11) 4 stones a +0 short sword a +0 dagger (46, -15, D:11) 7 poisoned darts a +0 dagger (46, -14, D:11) 3 stones a +0 club (47, -13, D:11) 2 poisoned darts a +0 dagger (57, -28, D:11) a +0 scale mail (59, 14, D:11) a +0 morningstar Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (1, -9, D:12) a +0 short sword a +0 robe (4, 0, D:12) a +0 whip a +0 robe a ring of poison resistance (4, 1, D:12) a +0 robe a +0 dagger (5, -34, D:12) a +0 dagger a +0 robe (6, 3, D:12) a +0 robe a +0 dagger (7, 2, D:12) a +0 athame a +0 robe (12, -25, D:12) a parchment of Lesser Beckoning (13, -40, D:12) a +0 heavy battleaxe (14, -42, D:12) a +0 halberd (15, -1, D:12) a +0 robe a +0 dagger (16, -35, D:12) a +0 spear (18, -40, D:12) a +0 buckler (18, -22, D:12) a +0 robe a +0 dagger (20, -43, D:12) a +1 long sword of electrocution a +0 robe (21, -7, D:12) a +0 robe a +0 dagger (22, -5, D:12) a +0 glaive (26, -26, D:12) a +0 dagger a +0 robe (27, -25, D:12) the +3 mace of Jisemp {concuss, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (29, -9, D:12) a +0 glaive (38, -22, D:12) a +0 trident (38, -21, D:12) a +2 scimitar (47, -12, D:12) a +0 war axe (50, -36, D:12) a parchment of Momentum Strike (54, -21, D:12) a +0 whip (55, -2, D:12) a +0 dagger a +0 shortbow a +0 leather armour (57, -38, D:12) a parchment of Anguish (57, 1, D:12) a +0 trident a +0 leather armour (58, -22, D:12) a +0 orcbow (60, -23, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (6, 9, D:13) a +0 flail (9, 6, D:13) a +0 whip (13, 23, D:13) a +0 dagger a +0 robe (13, 24, D:13) a +0 short sword a +0 robe (19, 37, D:13) a +0 trident (25, 8, D:13) a +0 leather armour (31, -3, D:13) a +1 scimitar of flaming (35, 31, D:13) a +0 giant spiked club a +0 dire flail (38, 15, D:13) a +0 shortbow (39, 16, D:13) a +0 orcbow (40, 16, D:13) a +0 shortbow (40, 17, D:13) a +0 orcbow (41, 17, D:13) a +0 orcbow (42, 17, D:13) a +0 orcbow (42, 37, D:13) a parchment of Passage of Golubria (45, 23, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a +0 arbalest (0, 2, D:14) a +0 war axe a +0 chain mail a +0 kite shield (3, -3, D:14) a +3 shortbow a +0 dagger a +0 leather armour (5, -5, D:14) a +3 great mace a +0 plate armour (6, -5, D:14) a +0 great sword a +0 plate armour (6, -1, D:14) a +0 mace (8, -2, D:14) a +0 dagger a +0 shortbow a +0 leather armour (9, -1, D:14) a +2 great mace a +0 chain mail (10, -3, D:14) a +0 dagger a +0 robe (10, -2, D:14) a +0 flail a +0 robe (11, 3, D:14) a +0 long sword a +0 chain mail (11, 10, D:14) 6 atropa-tipped darts (12, 4, D:14) a +0 arbalest (13, -47, D:14) 4 large rocks (13, -3, D:14) a +0 scale mail (13, 3, D:14) a +0 dagger a +0 arbalest a +0 scale mail (15, -33, D:14) 2 large rocks (17, -15, D:14) a +0 morningstar (22, -5, D:14) 4 large rocks (36, -5, D:14) a +0 whip (49, -29, D:14) a +0 long sword (50, -39, D:14) a +0 orcbow (50, -16, D:14) 4 large rocks (52, 2, D:14) 4 large rocks Level 15 of the Dungeon (2, 21, D:15) 6 large rocks (18, 5, D:15) a ring of protection from cold a ring of protection from fire (27, 6, D:15) a +0 shortbow (27, 7, D:15) a +0 orcbow (28, 7, D:15) a +0 shortbow (30, 4, D:15) 3 poisoned darts (32, 24, D:15) 5 boomerangs (40, 32, D:15) 5 poisoned darts (43, -4, D:15) 4 large rocks (45, 31, D:15) 5 curare-tipped darts (49, 14, D:15) a ring of protection from fire Level 1 of the Orcish Mines (5, -2, Orc:1) a +0 war axe (6, 2, Orc:1) a +0 mace (6, 3, Orc:1) a +0 plate armour a +0 short sword (7, 3, Orc:1) a +0 flail (7, 5, Orc:1) a +0 robe a +0 dagger (7, 11, Orc:1) a +0 arbalest (18, 10, Orc:1) a +0 flail (19, 2, Orc:1) a +0 giant spiked club (20, 19, Orc:1) a +0 long sword a +0 robe a +1 hat of intelligence a +0 hat of sniping a +0 robe (21, 19, Orc:1) the -2 hat of Gesurr {^Contam rElec Dex+2} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe (21, 32, Orc:1) a +0 chain mail a +0 halberd (22, 31, Orc:1) a +0 club (23, 11, Orc:1) a +0 robe a +1 dagger of draining a +0 robe a +0 dagger (23, 13, Orc:1) a +0 robe (23, 32, Orc:1) a +0 robe a +0 mace (23, 33, Orc:1) a +0 leather armour a +2 dagger of draining (23, 34, Orc:1) a +0 dagger (24, 11, Orc:1) a +0 robe a +0 dagger (24, 12, Orc:1) a +0 robe a +0 robe an orc skeleton (24, 33, Orc:1) a +0 chain mail a +0 glaive (25, 32, Orc:1) a +0 dagger (25, 34, Orc:1) a +0 club (26, 35, Orc:1) a +0 dagger a +0 leather armour (26, 36, Orc:1) a +0 halberd a +0 plate armour (26, 37, Orc:1) a +0 hand axe a +0 ring mail (27, 19, Orc:1) a +0 long sword a +0 leather armour (28, 36, Orc:1) a +0 dagger a +0 leather armour (30, 4, Orc:1) a +0 robe a +0 dagger a +0 falchion (30, 5, Orc:1) a +0 robe a +0 dagger (33, 6, Orc:1) a +0 chain mail a +0 trident (35, 3, Orc:1) a +0 leather armour a +0 flail (36, 0, Orc:1) a +0 short sword (36, 1, Orc:1) a +0 robe a +0 dagger (36, 2, Orc:1) a medusa talisman a quill talisman (38, -2, Orc:1) a +0 chain mail a +0 scimitar (38, -1, Orc:1) a +0 short sword (38, 1, Orc:1) a +0 hand axe (39, -4, Orc:1) a +2 chain mail of fire resistance a +2 heavy trident (39, -2, Orc:1) a +0 robe a +0 dagger a +0 club (39, -1, Orc:1) a +0 robe a +0 dagger of draining (40, -3, Orc:1) a +0 flail (40, -2, Orc:1) a +0 robe a +0 dagger (40, -1, Orc:1) a +0 chain mail a boomerang a +0 war axe (40, 0, Orc:1) a +0 short sword (55, 2, Orc:1) a +0 ring mail a +0 club (56, -4, Orc:1) a +0 giant club (56, -2, Orc:1) a +1 whip of electrocution (56, 0, Orc:1) a +0 robe a +0 dagger (56, 2, Orc:1) a +0 plate armour a +0 dire flail (57, -2, Orc:1) a +0 chain mail a +0 flail (58, -2, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Aweuz's Book Emporium a parchment of Nazja's Percussive Tempering (239 gold) a parchment of Metabolic Englaciation (239 gold) a parchment of Grave Claw (75 gold) a parchment of Fire Storm (676 gold) a parchment of Alistair's Intoxication (239 gold) a parchment of Leda's Liquefaction (169 gold) a parchment of Lee's Rapid Deconstruction (239 gold) a parchment of Eringya's Surprising Crocodile (169 gold) a manual of Throwing (1040 gold) a parchment of Dimensional Bullseye (169 gold) a parchment of Cause Fear (169 gold) a parchment of Detonation Catalyst (239 gold) a parchment of Fireball (239 gold) a parchment of Forge Lightning Spire (169 gold) a parchment of Polar Vortex (676 gold) a parchment of Awaken Armour (169 gold) [Shop] Efin's Armour Emporium a +0 chain mail (126 gold) a +2 leather armour of cold resistance (399 gold) a +0 leather armour (42 gold) the +4 pair of boots of Otuiw {rF+ Will+} (926 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a +4 chain mail of archery (630 gold) a +0 ring mail (84 gold) a +0 plate armour (378 gold) a +0 helmet (94 gold) [Shop] Cialon Qeno's General Store the +9 sling of Peril {drain, ^Drain rPois Dex+8} (1402 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a potion of haste (233 gold) a +0 battleaxe (200 gold) a +0 battleaxe (200 gold) a +0 pair of boots of earth (430 gold) a parchment of Flame Wave (260 gold) [Shop] Wecoikia's Distillery a potion of brilliance (79 gold) a potion of moonshine (19 gold) a potion of brilliance (79 gold) a potion of lignification (59 gold) a potion of curing (59 gold) a potion of curing (59 gold) a potion of moonshine (19 gold) 2 potions of cancellation (316 gold) [Shop] Voitood's Jewellery Shop a ring of positive energy (260 gold) a ring of protection from cold (325 gold) an amulet of magic regeneration (unknown) (390 gold) a ring of wizardry (unknown) (390 gold) a riddle talisman (390 gold) an amulet of chemistry (390 gold) a dragon-coil talisman (390 gold) a ring of resist corrosion (unknown) (260 gold) [Shop] Dierpha's Antique Weapon Shoppe a +0 sling of flaming (164 gold) a +0 trident (122 gold) the +9 rapier of the Jumping Duck {flame, ^Drain ^Fragile rElec Dex+4} (2313 gold) ^Drain: It drains your maximum health when unequipped. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 whip (87 gold) a +0 quarterstaff (175 gold) a +0 eveningstar (945 gold) a +0 rapier (192 gold) a +1 scimitar of holy wrath (623 gold) (2, -18, Orc:2) a +0 giant club (3, -6, Orc:2) a +0 mace a +0 ring mail (4, -17, Orc:2) a +0 giant club (4, -16, Orc:2) a +0 giant spiked club (4, -15, Orc:2) a +0 giant spiked club (4, -12, Orc:2) a +0 dagger (4, -10, Orc:2) a +0 mace a +0 plate armour (4, -7, Orc:2) a +0 giant club (5, -8, Orc:2) a +0 giant spiked club (6, -10, Orc:2) a +0 giant spiked club (7, 1, Orc:2) a +0 giant club (7, 2, Orc:2) a +0 giant club a +0 giant spiked club (7, 3, Orc:2) a +0 giant club a +0 giant club (8, -9, Orc:2) a +0 giant spiked club (8, -3, Orc:2) a +0 giant club (8, 0, Orc:2) a +0 giant spiked club (8, 1, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (8, 2, Orc:2) a +0 robe a +0 whip a +0 giant club a +0 giant spiked club (8, 3, Orc:2) a +0 giant spiked club (9, 1, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (9, 2, Orc:2) a +0 giant club a +0 giant club an ogre skeleton (9, 8, Orc:2) a +0 giant club (10, -8, Orc:2) a +0 giant spiked club (10, 0, Orc:2) a +0 dire flail a +0 giant club (10, 1, Orc:2) a +0 giant club a +0 giant club (10, 2, Orc:2) a +0 giant spiked club a +0 giant club a +0 robe a +0 club (10, 3, Orc:2) a +0 giant spiked club a +0 giant club (11, -34, Orc:2) a +0 short sword a +0 leather armour (11, -33, Orc:2) a +0 club a +0 ring mail (11, -7, Orc:2) a +0 giant club (11, 0, Orc:2) a +0 giant club (11, 1, Orc:2) a +0 giant club a +0 giant club (11, 2, Orc:2) a +0 robe a +0 halberd (11, 3, Orc:2) a +0 giant club a +0 giant spiked club (12, -35, Orc:2) a +0 hand axe a +0 plate armour a +0 dagger (12, -34, Orc:2) a +0 short sword a +0 war axe a +0 scale mail (12, -33, Orc:2) a +0 dagger a +0 robe (12, -6, Orc:2) a +0 giant club a +0 dire flail (13, -34, Orc:2) a +1 short sword of venom (13, -33, Orc:2) a +0 halberd a +1 plate armour of fire resistance (13, -5, Orc:2) a +0 whip a +0 robe (14, -33, Orc:2) a +0 whip a +0 leather armour a +0 flail (14, -32, Orc:2) a +0 hand axe (15, -26, Orc:2) a +0 giant spiked club (17, -28, Orc:2) a +0 giant club (21, -8, Orc:2) a +0 giant spiked club (26, -37, Orc:2) a +0 dagger a +2 robe of willpower Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (3, -9, Lair:1) a +0 flail (17, 21, Lair:1) the +4 rapier of the Freezing Sybil {drain, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (44, -5, Lair:1) a parchment of Blink Level 2 of the Lair of Beasts (0, 0, Lair:2) the +1 leather armour "Qocil" {Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (6, 9, Lair:2) a hydra skeleton (23, 43, Lair:2) the +1 scimitar "Haunegga" {freeze, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (23, 44, Lair:2) a human skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of boots (2, -9, Lair:3) a blink frog corpse (skeletalised by now) (3, -6, Lair:3) a blink frog corpse (skeletalised by now) (23, 24, Lair:3) a +0 mace (31, -10, Lair:3) a parchment of Foxfire (35, 11, Lair:3) a +0 hand axe (36, -15, Lair:3) a +0 spear (37, -15, Lair:3) a +0 spear (39, -3, Lair:3) a +0 war axe (41, 3, Lair:3) a +1 heavy war axe (42, -27, Lair:3) 6 atropa-tipped darts (43, -16, Lair:3) a +0 spear (46, 23, Lair:3) a parchment of Momentum Strike Level 4 of the Lair of Beasts (5, 17, Lair:4) a yak corpse (skeletalised by now) (6, 9, Lair:4) a yak corpse (skeletalised by now) (15, 41, Lair:4) a +0 shortbow (35, 15, Lair:4) a bullfrog skeleton (45, -2, Lair:4) a ring of see invisible (48, -6, Lair:4) a +2 short sword of distortion 3 curare-tipped darts a staff of necromancy (56, -1, Lair:4) a +0 flail (57, 18, Lair:4) a +0 broad axe Level 5 of the Lair of Beasts (19, 14, Lair:5) a +0 long sword (26, 18, Lair:5) a +0 war axe (33, 53, Lair:5) a +0 pair of gloves of infusion (36, 35, Lair:5) a +0 shortbow (37, 41, Lair:5) a +0 war axe (38, 15, Lair:5) a cane toad skeleton (44, 18, Lair:5) a death yak skeleton (48, 23, Lair:5) a +0 robe (51, 8, Lair:5) a +0 scale mail (53, 22, Lair:5) a minotaur skeleton (57, 26, Lair:5) a kobold skeleton (58, 17, Lair:5) a tengu skeleton (59, 6, Lair:5) a goblin skeleton (61, 22, Lair:5) a minotaur skeleton (62, 12, Lair:5) a +0 flail (63, 10, Lair:5) a human skeleton (63, 13, Lair:5) a parchment of Animate Dead (64, 14, Lair:5) a staff of air (64, 15, Lair:5) a +0 helmet (65, 5, Lair:5) an elf skeleton (65, 11, Lair:5) a draconian skeleton (67, 13, Lair:5) an elf skeleton (69, 2, Lair:5) a troll skeleton (70, 3, Lair:5) an elf skeleton (70, 10, Lair:5) a kobold skeleton (71, 9, Lair:5) a minotaur skeleton (73, 14, Lair:5) a human skeleton Level 1 of the Shoals (0, 0, Shoals:1) 6 poisoned darts (4, -7, Shoals:1) a parchment of Vhi's Electric Charge (4, 12, Shoals:1) a +0 buckler (6, 20, Shoals:1) a +0 sling a +0 spear (13, -13, Shoals:1) a +0 spear (14, -13, Shoals:1) a +0 spear a +0 sling (14, -11, Shoals:1) a +0 sling a +0 quarterstaff (15, -13, Shoals:1) a +0 trident 3 boomerangs (15, -12, Shoals:1) a +0 rapier a +0 robe (34, -7, Shoals:1) a +0 leather armour (40, 6, Shoals:1) a +0 hand axe (42, -18, Shoals:1) a +0 spear (45, -17, Shoals:1) a +0 spear a +0 sling (45, -15, Shoals:1) a +0 spear a +0 sling (46, -15, Shoals:1) a +0 spear a +0 sling (46, 12, Shoals:1) a boomerang a +0 trident (46, 13, Shoals:1) a boomerang a +0 trident (47, 14, Shoals:1) a +0 trident (48, 10, Shoals:1) 2 boomerangs a +0 trident (48, 13, Shoals:1) a +0 leather armour a silver javelin a +1 heavy spear (48, 14, Shoals:1) a boomerang a +0 trident (58, -4, Shoals:1) a +0 pair of boots of flying (60, -22, Shoals:1) a +0 trident a boomerang Level 2 of the Shoals (11, 35, Shoals:2) a +0 plate armour (15, -3, Shoals:2) a +0 robe (18, -6, Shoals:2) a +0 whip (23, 34, Shoals:2) a +0 leather armour of fire resistance (25, 4, Shoals:2) a +0 spear a +0 longbow (37, 15, Shoals:2) 6 poisoned darts (38, 8, Shoals:2) a parchment of Airstrike (38, 32, Shoals:2) a +0 trident (48, 34, Shoals:2) a +0 ring mail Level 3 of the Shoals (0, 0, Shoals:3) 17 gold pieces (2, -8, Shoals:3) a +0 spear of freezing (still there?) 2 javelins (still there?) a +0 leather armour (still there?) (2, -7, Shoals:3) a +0 spear 2 silver javelins a +2 leather armour of poison resistance (2, -6, Shoals:3) a +0 spear a javelin a +0 leather armour (4, -5, Shoals:3) a human skeleton (5, -4, Shoals:3) a potion of brilliance (6, -4, Shoals:3) a potion of cancellation (9, 1, Shoals:3) 15 gold pieces (10, -2, Shoals:3) 14 gold pieces (10, -1, Shoals:3) 20 gold pieces (10, 0, Shoals:3) 38 gold pieces (11, -6, Shoals:3) a +0 scale mail (12, -1, Shoals:3) the +7 ring mail "Liomnis" {Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (12, 2, Shoals:3) a human skeleton (17, 27, Shoals:3) a +0 trident (19, 6, Shoals:3) a +0 trident (19, 7, Shoals:3) 4 large rocks (20, 21, Shoals:3) a +0 trident (20, 32, Shoals:3) a +0 robe (23, 45, Shoals:3) a +0 trident (24, 24, Shoals:3) a +0 longbow a +0 quarterstaff (24, 25, Shoals:3) a +2 spear of venom a +0 sling (24, 26, Shoals:3) a +0 sling a +0 spear (25, 23, Shoals:3) a +0 sling a +0 spear (25, 42, Shoals:3) a +0 longbow a +0 club (29, 23, Shoals:3) a +0 ring mail (34, 23, Shoals:3) a +0 trident (36, 22, Shoals:3) a +0 trident (37, 21, Shoals:3) a +0 club a +0 sling (41, 22, Shoals:3) a +0 spear (58, 9, Shoals:3) a parchment of Forge Lightning Spire (67, 36, Shoals:3) a +0 orcbow