s1036 Level 1 of the Dungeon (6, -3, D:1) a ball python skeleton (8, -33, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (8, -31, D:1) a +0 dagger (8, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -9, D:1) a +0 club a kobold skeleton (22, -8, D:1) 6 boomerangs (23, -2, D:1) a +1 sling of electrocution (29, 11, D:1) a +0 club a kobold corpse (skeletalised by now) (31, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -23, D:1) a +0 dagger (37, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -24, D:1) a +0 sling (42, -12, D:1) a +0 dagger Level 2 of the Dungeon (4, 1, D:2) a staff of fire (4, 20, D:2) a +0 war axe (11, 5, D:2) a +0 trident (21, 39, D:2) a +0 dagger (25, 28, D:2) an orb of glass (27, 0, D:2) a +0 plate armour (27, 31, D:2) a bat skeleton (31, 10, D:2) a +0 dagger (39, 28, D:2) a hobgoblin skeleton (40, 32, D:2) a +0 whip (40, 34, D:2) a +0 club a +0 dagger a stone a jackal skeleton a rat skeleton (42, 40, D:2) a +0 leather armour (43, 29, D:2) a ball python skeleton (47, 26, D:2) a +0 dagger (50, 40, D:2) a +1 pair of gloves of stealth Level 3 of the Dungeon [Shop] Osyinaph's Armour Shoppe a +0 leather armour of cold resistance (99 gold) a +0 ring mail (44 gold) a +1 pair of gloves of stealth (181 gold) a +0 helmet (49 gold) the +0 ring mail of the Thistle {Dex+2 Stlth+} (198 gold) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. +0 golden dragon scales (880 gold) a +0 leather armour (22 gold) [Shop] Luib's Jewellery Shop a ring of resist corrosion (unknown) (260 gold) a ring of positive energy (unknown) (260 gold) an amulet of dissipation (390 gold) the ring "Mafrijakk" {rC+ Int+3} (497 gold) [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the amulet of Elotivi {Will+ Regen+ RegenMP+ Dex+2} (608 gold) [amulet of magic regeneration] Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). the amulet "Ytwi Tyni" {Rampage RegenMP+ Str-5 Int+3 Slay+2} (535 gold) [amulet of magic regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. RegenMP+: It increases your rate of magic regeneration. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a wellspring talisman (162 gold) a +6 ring of intelligence (unknown) (468 gold) [Shop] Bunilim's Assorted Antiques a lightning rod (4/4) (840 gold) a potion of curing (63 gold) a +1 pair of gloves of infusion (346 gold) a potion of mutation (168 gold) a box of beasts (840 gold) a rimehorn talisman (262 gold) a lightning rod (4/4) (840 gold) a +0 ring mail (84 gold) (0, 0, D:3) a +0 giant spiked club (13, 7, D:3) a +0 leather armour (17, -22, D:3) a +0 flail (19, 8, D:3) a +0 club (20, -19, D:3) a +3 dagger a boomerang a +0 leather armour (20, -18, D:3) a +0 hand axe (20, -17, D:3) a +1 mace of venom (21, -17, D:3) a +0 club a boomerang a +0 leather armour (25, 9, D:3) a +0 scale mail (26, 3, D:3) a +0 dagger (26, 20, D:3) a +0 club (27, 16, D:3) a +0 short sword (27, 24, D:3) a +0 club (42, -15, D:3) a +0 club (44, 19, D:3) a +0 dagger (46, -10, D:3) a +0 leather armour Level 4 of the Dungeon (1, 4, D:4) a +0 falchion (2, 23, D:4) a +0 short sword (4, -7, D:4) a +0 pair of boots (8, 4, D:4) a +0 club (8, 21, D:4) a +0 dagger (10, 4, D:4) a +0 spear (21, 4, D:4) a +0 robe a +0 dagger (21, 7, D:4) a parchment of Poisonous Vapours (24, 4, D:4) a +0 leather armour a +0 short sword (24, 6, D:4) a parchment of Passwall (33, 6, D:4) 2 boomerangs (38, 26, D:4) a +0 short sword (38, 27, D:4) a +0 flail (39, 29, D:4) a +0 dagger (39, 32, D:4) a +2 pair of gloves (42, 29, D:4) a +0 giant spiked club (47, -6, D:4) 6 datura-tipped darts (51, 37, D:4) a +0 club a goblin skeleton (61, 13, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 2, D:5) a +0 flail a +0 flail (1, 3, D:5) a +0 club (2, 3, D:5) a +0 club a +0 robe (13, 15, D:5) a +0 scythe a +0 robe (23, 6, D:5) a +0 falchion a +0 flail of protection (23, 7, D:5) a +0 scale mail a +1 short sword of protection (24, 5, D:5) a +0 dagger (24, 6, D:5) a +0 club (24, 7, D:5) a +0 ring mail a +0 flail (25, 6, D:5) a +0 robe a +0 dagger (26, 7, D:5) a +0 chain mail (35, 22, D:5) a +0 spear (36, 22, D:5) a +0 mace (37, -7, D:5) a +0 spear (39, -8, D:5) a +0 morningstar (39, 4, D:5) a +0 flail (40, 4, D:5) a +0 leather armour a +0 flail (41, 3, D:5) a +0 halberd (47, -12, D:5) a +3 ring mail (48, -7, D:5) a +0 cloak (50, 31, D:5) a +0 chain mail (50, 34, D:5) a +0 leather armour (51, 31, D:5) a +0 chain mail (51, 33, D:5) a +0 club (51, 34, D:5) a +0 ring mail (52, 33, D:5) a human skeleton (53, 33, D:5) a +0 trident (54, 31, D:5) a +0 dagger a +0 robe (55, 29, D:5) a +0 glaive a +0 plate armour (55, 30, D:5) a +0 short sword (56, 5, D:5) a +2 quarterstaff of chaos a +0 cloak of corrosion resistance (60, 6, D:5) a +0 hammer Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 3, D:6) a +0 mace (6, 7, D:6) a +0 plate armour (16, -8, D:6) a +0 mace (16, 26, D:6) a +0 chain mail (18, -11, D:6) a +0 trident (28, 40, D:6) a +0 dagger a +0 robe (29, 15, D:6) a +0 short sword (29, 38, D:6) a +2 flail of holy wrath (29, 39, D:6) a +0 mace (30, 14, D:6) a +0 war axe of freezing (30, 15, D:6) a +0 short sword a +0 leather armour (43, 21, D:6) a +0 scale mail (45, 15, D:6) a +0 rapier a +2 leather armour of cold resistance Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -21, D:7) a +0 leather armour (5, 8, D:7) 2 boomerangs (10, -11, D:7) a +0 spear (15, -23, D:7) a +0 robe (15, -6, D:7) a +0 dagger a +0 robe of willpower (15, -5, D:7) a +0 dagger a +0 robe (18, 7, D:7) a +0 robe (19, -5, D:7) a +0 ring mail (21, 14, D:7) a +0 rapier (34, -12, D:7) a +4 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (51, -21, D:7) a +0 dagger a +0 robe (53, 10, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (6, 10, D:8) a +0 club a +0 ring mail (6, 11, D:8) a +0 falchion (6, 12, D:8) a +0 hand axe (6, 27, D:8) a +0 dagger 2 boomerangs (8, 12, D:8) a +2 hand axe of pain a +0 leather armour (13, -10, D:8) a +0 dagger (13, -9, D:8) a +0 hand axe a +0 whip (13, -8, D:8) a +0 dire flail a +0 plate armour (14, -9, D:8) a +1 dagger of venom a +0 robe (18, -4, D:8) a +0 club (22, 28, D:8) a parchment of Summon Ice Beast (30, 5, D:8) a +0 helmet (30, 22, D:8) a +0 ring mail (39, 14, D:8) a +0 club (41, 1, D:8) a parchment of Volatile Blastmotes (46, 7, D:8) a +0 whip of flaming a +0 robe (62, -13, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots of earth (2, -1, D:9) a +0 short sword a +0 robe (2, 0, D:9) a +1 spear of pain a +0 robe (3, -1, D:9) a +0 long sword a +0 robe (4, -3, D:9) 2 poisoned darts (5, -3, D:9) a +0 halberd a +0 robe (6, -22, D:9) a yak skeleton (16, 8, D:9) a +0 short sword a curare-tipped dart (17, -35, D:9) 4 atropa-tipped darts (17, 5, D:9) a +2 whip of pain a +0 club 4 stones a kobold skeleton (17, 6, D:9) a +0 short sword a +2 scimitar a +0 robe a +3 long sword a +0 robe a +3 dagger of freezing a +0 robe (17, 7, D:9) a +0 short sword (17, 8, D:9) a +0 hand axe a +0 robe (17, 9, D:9) a +0 club (18, 5, D:9) a +0 short sword a +0 club a kobold skeleton (29, -4, D:9) a +0 hand axe (31, -4, D:9) a +0 robe a +0 dagger (32, -1, D:9) a +0 chain mail a +0 war axe (37, 13, D:9) a +0 robe (39, 11, D:9) a +0 bardiche (43, 11, D:9) a +2 mace of freezing a +0 robe (44, -25, D:9) a +0 glaive (44, 11, D:9) a +0 mace a +0 plate armour (48, -11, D:9) a +0 spear (48, -9, D:9) a +0 flail (49, -9, D:9) a +3 spear of freezing a +0 ring mail (51, -9, D:9) a +0 whip (52, -9, D:9) a +0 whip a scarf of harm (57, -4, D:9) a +0 orcbow Level 10 of the Dungeon (5, -4, D:10) 5 poisoned darts (11, 8, D:10) an amulet of chemistry (24, 10, D:10) 4 large rocks (25, 9, D:10) a +0 giant spiked club a +0 giant club (27, -15, D:10) the +5 ring mail "Dawkaj" {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (36, -6, D:10) a +0 dagger (36, 5, D:10) a +0 scimitar a +0 robe (37, 5, D:10) a +0 mace a +0 robe a +2 dire flail of freezing a +0 robe (38, 14, D:10) a +0 orcbow (44, -11, D:10) a +0 mace (47, -5, D:10) a +0 club (49, -15, D:10) a +0 spear (52, 25, D:10) a scroll of blinking (55, 20, D:10) 16 gold pieces (55, 21, D:10) 16 gold pieces (56, 12, D:10) a +2 dagger of draining (56, 19, D:10) 13 gold pieces (56, 21, D:10) 7 gold pieces (57, 2, D:10) a +0 arbalest a +1 glaive of venom a +0 leather armour (57, 19, D:10) 15 gold pieces (57, 20, D:10) 17 gold pieces (58, 10, D:10) 4 large rocks a +0 orcbow (59, 20, D:10) a parchment of Scorch (61, 10, D:10) a +0 short sword a +0 robe