s1036 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of protection a stone (1, -9, D:1) a rat corpse (skeletalised by now) (1, -8, D:1) a +0 whip (16, 17, D:1) a rat corpse (skeletalised by now) (19, 6, D:1) a +0 dagger a kobold skeleton (28, 5, D:1) a +0 dagger a kobold skeleton (30, -9, D:1) a +0 dagger a quokka corpse (skeletalised by now) (31, -10, D:1) a +0 club (31, -7, D:1) a rat corpse (skeletalised by now) (31, -1, D:1) a +0 dagger (31, 21, D:1) a ball python corpse (skeletalised by now) (34, -14, D:1) a hobgoblin corpse (skeletalised by now) (41, 22, D:1) a jackal corpse (skeletalised by now) (42, 1, D:1) a +0 robe (43, 24, D:1) a +0 pair of gloves (44, 6, D:1) a +0 short sword of flaming 3 stones (45, 20, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (46, -8, D:1) 6 boomerangs (51, -4, D:1) a ball python skeleton Level 2 of the Dungeon (1, 1, D:2) a +0 short sword (10, 1, D:2) a +0 dagger (14, -1, D:2) a frilled lizard skeleton a hobgoblin skeleton (14, 5, D:2) a bat skeleton (17, 16, D:2) a hobgoblin corpse (skeletalised by now) (27, -32, D:2) an adder skeleton (29, 8, D:2) a +0 helmet (44, -3, D:2) a +0 dagger 5 stones (44, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (48, 0, D:2) a +0 club (51, -2, D:2) a +0 trident (56, -1, D:2) a frilled lizard corpse (skeletalised by now) (58, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (1, 0, D:3) a +0 robe (2, 3, D:3) a +0 short sword (2, 4, D:3) a potion of lignification (5, -5, D:3) 9 gold pieces (5, 0, D:3) a bat corpse (10, -4, D:3) a +0 leather armour (14, 14, D:3) a +0 dagger (15, 13, D:3) a +0 whip 4 stones (16, 29, D:3) a +0 dagger (17, 5, D:3) a bat corpse (skeletalised by now) (17, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (17, 10, D:3) a +0 whip a +0 club (18, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (19, 2, D:3) a +0 long sword (25, 12, D:3) the +4 scale mail of Mezcal {rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (25, 20, D:3) a scroll of identify (28, 31, D:3) a quokka corpse (29, 8, D:3) a +0 mace (36, 9, D:3) a +0 ring mail (40, 19, D:3) a +0 hand axe (48, 4, D:3) a +0 scale mail (51, 30, D:3) a +0 dagger a +0 sling