s009255 Level 1 of the Dungeon [Shop] Icentiwn's Weapon Boutique a +0 rapier (71 gold) a +2 heavy broad axe (366 gold) 2 silver javelins (234 gold) a +0 trident (45 gold) a +0 hand axe (39 gold) a +0 hand axe (39 gold) a +0 club (6 gold) a +0 sling (19 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (5, 3, D:1) a bat corpse (skeletalised by now) (10, 15, D:1) a jackal corpse (skeletalised by now) (10, 18, D:1) a jackal corpse (skeletalised by now) (10, 19, D:1) a bat corpse (skeletalised by now) (17, -4, D:1) a jackal corpse (skeletalised by now) (18, 20, D:1) a +0 sling (20, -2, D:1) a +0 club (30, -2, D:1) a +0 plate armour (34, -12, D:1) a +0 leather armour (34, 1, D:1) a +0 dagger (39, 12, D:1) a hobgoblin skeleton a bat skeleton (40, 13, D:1) a +0 dagger (50, 20, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (50, 24, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (12, 7, D:2) a +0 short sword (13, 9, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (13, 11, D:2) a +0 ring mail (14, 25, D:2) a quokka corpse (skeletalised by now) (20, 9, D:2) a +0 club a goblin skeleton (25, 22, D:2) a +0 mace (27, 20, D:2) a +0 spear (35, -3, D:2) a frilled lizard corpse (skeletalised by now) (42, 24, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Asiocur's General Store a +0 helmet (54 gold) a scroll of enchant weapon (90 gold) a condenser vane (480 gold) a +0 plate armour of fire resistance (300 gold) a phantom mirror (480 gold) a scroll of fear (unknown) (48 gold) a parchment of Hailstorm (105 gold) a potion of haste (unknown) (120 gold) a scroll of poison (unknown) (48 gold) a +0 rapier (66 gold) (0, 7, D:3) a +0 robe (1, 1, D:3) a rat corpse (skeletalised by now) (4, 15, D:3) a +0 club a +0 club (5, 15, D:3) a +0 short sword (5, 16, D:3) a +0 club (6, 17, D:3) a +0 quarterstaff an orc corpse (skeletalised by now) (7, 14, D:3) a +0 spear (7, 21, D:3) a stone (9, 19, D:3) a large rock (11, 6, D:3) a +0 flail a +0 whip a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, 4, D:3) a +0 spear a gnoll corpse (skeletalised by now) (12, 6, D:3) a +0 halberd of venom a gnoll corpse (skeletalised by now) (12, 11, D:3) a +0 mace (13, 27, D:3) a +1 whip of venom (16, 15, D:3) a ball python skeleton (22, 24, D:3) a +0 halberd (27, 20, D:3) a +0 flail (29, -1, D:3) a +0 battleaxe (37, 10, D:3) a +0 whip (37, 14, D:3) a +2 long sword of protection (42, 9, D:3) an adder corpse (skeletalised by now) (44, 12, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the earth staff of Quiescent Optimality {Will+ Earth} (3760 gold) [staff of earth] Will+: It increases your willpower. Earth: It increases the power of your Earth spells. the +3 robe of Lethargy {Fly rCorr Str-5 SInv} (2430 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. the +10 spear "Asaoroh" {protect, ^Contam +Blink rF+++} (9700 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rF+++: It renders you almost immune to fire. It cannot be enchanted further. the air staff "Ditt" {rElec Dex+4 Air} (4040 gold) [staff of air] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. the ring of Nemelex Xobeh's Regard {Will+ rCorr SInv} (4180 gold) [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the +4 hand axe "Hydra's Demise" {spect, SInv} (3870 gold) SInv: It lets you see invisible. It cannot be enchanted further. the +6 dagger "Panuacap" {flame, Stlth+} (4340 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the riddle talisman "Karimaw" {rF++ rN+ MP-8 Int-2} (6300 gold) [riddle talisman] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. MP-8: It affects your magic capacity (-8). Int-2: It affects your intelligence (-2). the lupine talisman "Houshiapn" {Harm Int+3} (4350 gold) [lupine talisman] Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). the ring of Violets {Str+3 Int+6} (4930 gold) [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). a +1 dagger of speed (1300 gold) the +8 sling "Killer Bee's Doom" {freeze, rCorr} (5530 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 dagger "Ukowos" {protect, +Blink Int-4 Dex+5 Stlth-} (2210 gold) +Blink: It lets you blink. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +9 hand axe "Trog's Hatred" {drain, rPois Will+ SInv} (7140 gold) rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the fire staff of the Stained God {rF+ Summ Fire Alch} (4320 gold) [staff of fire] rF+: It protects you from fire. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the ring "Bicadab" {rElec rN+++ rCorr} (5010 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. the ring of Qoshadieva {Fly rC+ AC+4} (5210 gold) [ring of protection] Fly: It grants you flight. rC+: It protects you from cold. AC+4: It affects your AC (+4). the +3 hand axe "Fyschas" {sunder, rF+ rN+} (3620 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the conjuration staff of Ziope {rPois Conj Forge Alch} (4740 gold) [staff of conjuration] rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. the ring "Esonuf Heic" {rElec MP+7 Str-2 Int-2 Dex+6} (5630 gold) [ring of dexterity] rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). (0, 0, D:4) a +0 sling (1, 10, D:4) a +0 club a +0 leather armour (3, 58, D:4) a +0 ring mail (4, 35, D:4) a +0 ring mail (7, 27, D:4) a +0 leather armour (7, 29, D:4) a +0 short sword 4 stones (15, 36, D:4) a +0 plate armour (24, 48, D:4) a +0 short sword an orc skeleton (26, 40, D:4) a +0 short sword (27, 27, D:4) a +0 club (31, 24, D:4) a +0 short sword a +0 leather armour a +0 flail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 35, D:4) a hound skeleton (35, 15, D:4) 3 javelins Level 5 of the Dungeon (4, 15, D:5) a +0 falchion an orc corpse (5, 15, D:5) a +0 trident a +0 ring mail a +0 club an orc corpse (6, 15, D:5) a +0 whip (7, 15, D:5) a +2 dagger of draining a +0 leather armour an orc corpse (16, 2, D:5) a +1 war axe of electrocution (17, 0, D:5) a +0 leather armour 2 boomerangs a +0 whip an orc corpse (17, 1, D:5) a +0 chain mail a +0 club an orc corpse (17, 3, D:5) a +0 robe a +0 dagger an orc corpse (18, 15, D:5) a +0 sling (25, -1, D:5) a hound corpse (30, 16, D:5) a quill talisman (31, 18, D:5) a +0 plate armour (34, 17, D:5) a +0 whip (36, 4, D:5) 15 gold pieces (37, 1, D:5) a wand of warping (11) (41, 39, D:5) a +0 whip a +0 whip a +0 leather armour (42, 39, D:5) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) (44, 27, D:5) a +0 flail (45, 26, D:5) a +0 whip a gnoll corpse (skeletalised by now) (50, -2, D:5) a +0 scale mail (51, 29, D:5) 3 flux baubles (56, -3, D:5) a +0 robe Level 6 of the Dungeon (8, 6, D:6) a hound corpse (skeletalised by now) (9, 1, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 3 flux baubles (9, 4, D:7) a ring of see invisible the Ecumenical Temple