s009255 Level 1 of the Dungeon (5, 12, D:1) a +0 short sword 2 stones (5, 13, D:1) a quokka corpse (skeletalised by now) (9, 19, D:1) a +0 whip 5 stones (11, 21, D:1) a ball python corpse (skeletalised by now) (14, 5, D:1) a +0 scale mail (15, 8, D:1) a +3 leather armour (20, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, 2, D:1) a rat corpse (skeletalised by now) (23, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 4, D:1) a +0 dagger 3 stones (28, 27, D:1) a +0 leather armour (30, 27, D:1) a ball python corpse (skeletalised by now) (34, 8, D:1) a +0 leather armour (38, 26, D:1) a +0 dagger (39, 9, D:1) a jackal corpse (skeletalised by now) (41, 28, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring of see invisible (11, 1, D:2) a +0 short sword 5 stones (14, -27, D:2) a +0 leather armour (14, -13, D:2) 3 poisoned darts (14, -8, D:2) a +0 short sword 3 stones (15, -25, D:2) a +0 club (17, -14, D:2) an adder skeleton (26, -23, D:2) a ball python corpse (29, -10, D:2) a ball python corpse (skeletalised by now) (30, 18, D:2) the +6 hammer of Kirha {reap, *Rage rN+++ Str+2 Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (40, -5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (41, 13, D:2) a +0 short sword a kobold corpse (48, -6, D:2) a dart slug corpse (55, -24, D:2) a +0 club