s009255 Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, -3, D:1) a +0 club (4, 6, D:1) a +0 scale mail (7, 3, D:1) 4 stones (9, 21, D:1) a +0 hand axe (10, 16, D:1) a +0 great sword (11, -8, D:1) a ball python corpse (skeletalised by now) (15, 15, D:1) a +0 short sword (19, 15, D:1) a +0 long sword (23, -10, D:1) a +0 club (26, 16, D:1) a bat corpse (skeletalised by now) (27, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 16, D:1) a rat corpse (skeletalised by now) (29, -13, D:1) a +0 dagger (30, -13, D:1) a +0 hand axe (37, -3, D:1) a hobgoblin corpse (skeletalised by now) (37, 17, D:1) a +0 dagger (38, 17, D:1) a quokka corpse (skeletalised by now) (38, 19, D:1) a +2 dagger of venom 5 stones a kobold corpse (skeletalised by now) (39, 19, D:1) a bat corpse (skeletalised by now) (40, 17, D:1) a staff of conjuration (41, -11, D:1) a bat corpse (skeletalised by now) (46, 19, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (0, 1, D:2) a +0 club a goblin corpse a ball python corpse (2, 4, D:2) a +0 club a goblin corpse (10, 13, D:2) a +0 robe (12, 23, D:2) a +0 dagger a kobold corpse (16, 22, D:2) a +0 club a +0 sling a goblin corpse (17, 19, D:2) a potion of heal wounds (19, 22, D:2) a scroll of fear