s009255 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -8, D:1) a rat corpse (skeletalised by now) (5, -6, D:1) a +0 dagger (15, -4, D:1) a ball python skeleton (18, 1, D:1) a +0 mace (19, -21, D:1) a +0 hand axe (22, -21, D:1) a bat skeleton (26, -23, D:1) 2 poisoned darts (27, -6, D:1) a quokka corpse (skeletalised by now) (28, -29, D:1) a hobgoblin corpse (skeletalised by now) (29, -31, D:1) a +0 dagger (33, 9, D:1) a +0 mace (42, -27, D:1) a frilled lizard corpse (skeletalised by now) (46, -17, D:1) a rat corpse (skeletalised by now) (47, -17, D:1) a rat corpse (skeletalised by now) (48, 11, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (50, -14, D:1) a +0 whip of venom Level 2 of the Dungeon (1, -1, D:2) an adder corpse (skeletalised by now) (2, -1, D:2) a +0 club a +0 sling (2, 0, D:2) a +0 short sword 3 stones (3, -1, D:2) a rat skeleton (18, -15, D:2) a hobgoblin skeleton (18, -13, D:2) the +4 plate armour of Kathenotheism {+Inv Slay-6 SInv} +Inv: It lets you turn invisible. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. It cannot be enchanted further. (21, -13, D:2) a +0 club (22, -33, D:2) a +0 orcbow (24, 3, D:2) a +0 short sword a +0 scale mail (25, -29, D:2) a +0 robe (26, -16, D:2) a rat skeleton (36, -27, D:2) a bat corpse (skeletalised by now) (40, -1, D:2) a +0 club 3 stones a kobold skeleton (43, -32, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (48, -33, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (3, 2, D:3) a +0 dagger a stone (4, 1, D:3) a ribbon worm corpse (4, 8, D:3) a +0 scale mail (5, 5, D:3) a +0 hand axe (6, 9, D:3) a +0 club a kobold corpse (9, 6, D:3) a +0 club a +0 robe the human corpse of Jessica (11, 13, D:3) a +0 club (13, 25, D:3) a +0 mace (15, 39, D:3) a +0 trident (27, 6, D:3) a +0 short sword a +0 leather armour an orc corpse