s009255 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (18, -6, D:1) a bat skeleton (19, -25, D:1) a +0 ring mail (20, -16, D:1) a +0 leather armour (20, 25, D:1) 4 boomerangs (28, 16, D:1) a hobgoblin skeleton (29, 14, D:1) a ball python skeleton (33, -4, D:1) a ball python corpse (skeletalised by now) (35, -4, D:1) a ball python corpse (skeletalised by now) (38, 26, D:1) a +2 dagger of venom a kobold corpse (skeletalised by now) (42, 17, D:1) a bat corpse (skeletalised by now) (47, 11, D:1) a +0 robe (48, 13, D:1) a +0 sling (50, -8, D:1) a +0 buckler (59, -1, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (11, -6, D:2) a +0 club a goblin corpse (11, 10, D:2) a +0 club a goblin corpse the felid corpse of Natasha a jackal corpse (12, -3, D:2) a +0 hand axe (14, 15, D:2) the +1 cloak "Qetuf" {Dex+2 Slay+3} Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (18, 4, D:2) a +0 robe (21, 9, D:2) a jackal corpse a rat corpse (21, 22, D:2) 2 potions of magic (22, 7, D:2) a scroll of teleportation (22, 9, D:2) 16 gold pieces