s009255 Level 1 of the Dungeon (3, -7, D:1) 5 boomerangs (7, 5, D:1) a +0 orcbow (10, 5, D:1) a +0 short sword 5 stones (13, 17, D:1) a +0 leather armour (14, -11, D:1) a ball python corpse (skeletalised by now) (16, 6, D:1) a quokka skeleton (16, 23, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, 6, D:1) a +0 dagger (21, 29, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (30, -10, D:1) a +0 leather armour (30, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -3, D:1) a +0 pair of gloves (33, 34, D:1) a frilled lizard corpse (skeletalised by now) (38, -24, D:1) a bat corpse (skeletalised by now) (38, -9, D:1) a +0 hand axe a bat skeleton (39, 14, D:1) a rat skeleton (39, 18, D:1) a ball python skeleton (41, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (1, 19, D:2) a bat corpse (3, 1, D:2) a +0 dagger 5 stones an adder skeleton (5, 12, D:2) the +7 dagger "Ysais" {flame, rC+ MP+4} rC+: It protects you from cold. MP+4: It affects your magic capacity (+4). (9, -23, D:2) a +0 dagger (20, -14, D:2) a +2 whip of venom (20, -12, D:2) a hobgoblin corpse (skeletalised by now) (20, -11, D:2) a +1 scythe of protection a +0 robe the human corpse of Sigmund (skeletalised by now) (26, -22, D:2) a quokka corpse (skeletalised by now) (27, 12, D:2) an adder skeleton (29, -24, D:2) a +0 short sword (37, -20, D:2) a +0 dagger Level 3 of the Dungeon (5, 0, D:3) a ribbon worm corpse (6, 0, D:3) a +0 ring mail (13, -3, D:3) 2 scrolls of identify (13, 1, D:3) a +0 club a goblin corpse (13, 2, D:3) a jackal corpse (18, -2, D:3) a +0 robe (21, 4, D:3) 3 gold pieces