Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 1495016514951514975 56 s009255 the Magician (level 3, -1/23 HPs) Began as an Octopode Hedge Wizard on June 5, 2025. Slain by Terence ... wielding a +4 heavy mace (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (1865 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 1865, Time: 00:01:09 Health: -1/23 AC: 1 Str: 9 XL: 3 Next: 95% Magic: 5/7 EV: 7 Int: 18 God: Gold: 63 SH: 0 Dex: 11 Spells: 1/8 levels left rFire + . . g - +4 whip rCold + . . (no offhand) rNeg . . . b - +0 hat rPois + (no amulet) rElec + (no ring) rCorr + (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: resistant, vertiginous, enlightened, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons g - a +4 whip (weapon) Armour b - a +0 hat (worn) Magical Staves e - a staff of earth Jewellery i - a ring of wizardry l - a +5 ring of evasion n - a +4 ring of slaying Scrolls a - a scroll of revelation {unknown} d - 2 scrolls of vulnerability {unknown} h - 3 scrolls of identify {unknown} k - a scroll of teleportation {unknown} o - a scroll of immolation {unknown} Potions c - a potion of magic Skills: * Level 1.4 Fighting * Level 1.0 Maces & Flails * Level 2.6 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 2.7 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 12% 1 b - Apportation Tloc 12% N/A 21% 1 c - Mephitic Cloud Conj/Alch/Air 6% N/A 47% 3 q - Blink Tloc 12% N/A 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 24% N/A 21% 1 Kinetic Grapnel Frge 8% 1d4 28% 1 Poisonous Vapours Alch/Air 8% 1d1 28% 1 Call Imp Summ 12% N/A 28% 2 Grave Claw Necr 12% 2d7 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a trident. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 trident. The magic dart hits Terence but does no damage. Terence is nearby! Terence hits you with a +4 heavy mace! Ouch! That really hurt! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence is nearby! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Casting: Blink (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. It was a potion of resistance. You feel protected. It was a potion of moonshine. You feel tipsy. Terence barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Terence closely misses you. You feel ready to blink again. Terence attacks as he pursues you! Terence hits you with a +4 heavy mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .......# #......# #......# #......# #......# #......## ## #[......# .# #.......###.#####.# .......>....#..@@.# ####....#####.##### #.....# #.#...# #.....# #.#.#># ##†....# #.#.#.# #..#########.#.#.# #.## #...).#.#.# #.# ####.#####.#<# #.# #....# #.### You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 endoplasms 2 giant cockroaches 7 hobgoblins 7 quokkas 3 ball pythons 7 bats A goblin (D:2) 5 kobolds 2 rats (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 234 | D:1 | Reached XP level 2. HP: 18/18 MP: 4/6 572 | D:1 | Reached skill level 1 in Fighting 712 | D:1 | Found Vakiju's Distillery. 879 | D:2 | Reached XP level 3. HP: 20/23 MP: 3/7 1157 | D:2 | Noticed Terence 1174 | D:1 | Learned a level 1 spell: Apportation 1178 | D:1 | Learned a level 3 spell: Mephitic Cloud 1181 | D:1 | Learned a level 2 spell: Blink 1449 | D:2 | Reached skill level 1 in Maces & Flails 1529 | D:2 | Identified the +1 ring mail of Youthful Indiscretion | {Rampage Fly} 1865 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, serial_shops, nicolae_shop_behind_doors D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Maces & Flails | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.1 Conjurations | | 2.7 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 12 Constrict || 8 Tentacles || 6 Whip || 18 Cast: Magic Dart || 67 Blink || 1 Use: Potion || 3 Armour: Skin || 30 Dodge: Dodged || 21