Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 15926856719670401729 1271 s009255 the Ducker (level 8, -6/51 (57) HPs) Began as an Octopode Hedge Wizard on June 2, 2025. Mangled by a wight ... wielding a +0 scimitar (7 damage) ... on level 5 of the Dungeon. The game lasted 00:05:36 (5799 turns). s009255 the Ducker (Octopode Hedge Wizard) Turns: 5799, Time: 00:05:37 HP: -6/51 (57) AC: 2 Str: 10 XL: 8 Next: 53% MP: 5/15 EV: 14 Int: 18 God: Gold: 1314 SH: 0 Dex: 11 Spells: 8/16 levels left rFire . . . d - +1 whip (elec) rCold + . . (no offhand) rNeg . . . b - +1 hat rPois + (no amulet) rElec . p - ring of protection from cold rCorr + q - ring of resist corrosion SInv . s - ring of poison resistance Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 1314 gold pieces. Inventory: Hand Weapons d - a +1 whip of electrocution (weapon) Armour b - a +1 hat (worn) Jewellery p - a ring of protection from cold (worn) q - a ring of resist corrosion (worn) s - a ring of poison resistance (worn) v - a ring of fire x - a +5 ring of evasion Wands j - a wand of paralysis (7) Scrolls e - a scroll of vulnerability {unknown} g - a scroll of poison k - a scroll of revelation l - a scroll of amnesia {unknown} n - a scroll of enchant weapon {unknown} o - 4 scrolls of identify t - a scroll of blinking y - a scroll of butterflies {unknown} z - a scroll of noise {unknown} Potions a - 2 potions of might {unknown} c - a potion of magic f - 2 potions of brilliance {unknown} h - 3 potions of mutation {unknown} i - 2 potions of curing {unknown} m - 2 potions of heal wounds {unknown} r - a potion of berserk rage {unknown} u - a potion of ambrosia {unknown} w - a potion of lignification {unknown} Skills: * Level 5.7 Fighting * Level 6.2 Dodging - Level 2.6 Stealth + Level 4.8 Spellcasting - Level 4.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 36% 2d5 4% 2 c - Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 d - Magic Dart Conj 72% 1d6 2% 1 q - Blink Tloc 16% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Call Imp Summ 16% N/A 14% 2 Grave Claw Necr 16% 2d8 14% 2 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Launch Clockwork Bee Frge 4% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Eringya's Surprising Cr Summ 8% N/A 65% 4 Vhi's Electric Charge Tloc/Air 12% N/A 73% 4 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Kikubaaqudgha Xom Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The wight hits you from afar with a +1 spear! You feel ready to blink again. The wight attacks as it pursues you! The wight barely misses you. Casting: Blink (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 scimitar and wearing a +0 chain mail (severely damaged, 84% to hit) Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line The wight suddenly stops moving! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +5 battleaxe and wearing a +0 robe (moderately damaged, paralysed, 100% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight hits you from afar with a +1 spear. You feel drained. Unknown command. The searing ray misses the wight. The searing ray hits the wight! The wight is almost destroyed. The wight hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * You feel drained. The searing ray hits the wight but does no damage. The wight is severely damaged. The searing ray hits the wight. You destroy the wight! The searing ray hits the wight but does no damage. The wight is almost destroyed. The wight hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ########..... ##..##.#...... #.........###. #.....#..##### #....#..###.. #####.......##... ##..#............. #....z...........# #@z)z............# ##.##.#.......>..# ######.###......# ##. #...>... ......#### ....#... . ...###.. . ### You could see 3 wights. Vanquished Creatures Grinder (D:4) Sigmund (D:5) Pargi (D:3) A phantom (D:4) 2 bullfrogs (Sewer) A wight (D:5) An orc priest (D:2) 5 hounds A gnoll bouda (D:5) 2 iguanas (D:4) Ijyb (D:3) 2 orc wizards (D:4) 7 gnolls 11 adders 3 shadow imps (D:4) 9 dart slugs 6 orcs 5 endoplasms 10 giant cockroaches 4 hobgoblins 5 jackals 5 quokkas 13 ball pythons 3 bats 8 frilled lizards 2 goblins 8 kobolds 15 rats 133 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 170 | D:1 | Reached XP level 2. HP: 13/18 MP: 0/6 603 | D:1 | Reached skill level 1 in Fighting 1085 | D:2 | Reached XP level 3. HP: 17/23 MP: 1/7 1391 | D:2 | Found a faded altar of an unknown god. 1574 | D:2 | Reached XP level 4. HP: 29/29 MP: 5/8 1641 | D:2 | Found a shimmering altar of Xom. 1800 | D:2 | Reached skill level 3 in Dodging 1862 | D:2 | Learned a level 2 spell: Blink 1866 | D:2 | Learned a level 3 spell: Mephitic Cloud 1869 | D:2 | Learned a level 2 spell: Searing Ray 1928 | D:3 | Found a glowing drain. 1933 | Sewer | Entered a sewer 2248 | Sewer | Reached XP level 5. HP: 34/34 MP: 5/10 2534 | Sewer | Reached XP level 6. HP: 41/41 MP: 4/11 2674 | Sewer | Found the +3 salamander hide armour {Flames, rFlCloud rF++ | rC-- Fire} 2866 | D:3 | Identified a scroll of acquirement 2866 | D:3 | Acquired 1121 gold pieces 3163 | D:3 | Noticed Pargi 3176 | D:3 | Killed Pargi 3177 | D:3 | Reached skill level 4 in Dodging 3455 | D:3 | Noticed Ijyb 3468 | D:3 | Killed Ijyb 3469 | D:3 | Reached XP level 7. HP: 46/46 MP: 6/12 3474 | D:3 | Found a glowing silver altar of Zin. 4725 | D:4 | Noticed Grinder 4726 | D:4 | Paralysed by Grinder for 4 turns 4735 | D:4 | Killed Grinder 4736 | D:4 | Reached skill level 5 in Dodging 4736 | D:4 | Reached XP level 8. HP: 54/54 MP: 14/14 4896 | D:4 | Reached skill level 5 in Fighting 5338 | D:5 | Entered Level 5 of the Dungeon 5521 | D:5 | Noticed Sigmund 5540 | D:5 | Killed Sigmund 5541 | D:5 | Reached skill level 6 in Dodging 5592 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5799 | D:5 | HP: 1/54 [wight/+0 scimitar (15)] 5799 | D:5 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, minmay_surrounded D:2: layout_rooms, ebering_ecumenical_altar_box, basic_altar, hex_tiny, kennysheep_cross_bottleneck, corner_web_ring D:3: layout_loops_corners, zin_treasury, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_pargi, uniq_ijyb D:4: layout_basic, amcnicky_mini_pool_small, uniq_grinder D:5: layout_cave_pools, mainiacjoe_overflow_tiny_flanked, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.7 Dodging | 3 4 5 6 | 6.2 Conjurations | 3 4 | 4.0 Spellcasting | 4 | 4.8 Stealth | | 2.6 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 7 | | || 7 Constrict | 10 | 9 | 14 || 33 Whip | 25 | 39 | 60 || 124 Tentacles | 5 | 6 | 18 || 29 Cast: Magic Dart | 65 | 104 | 73 || 242 Searing Ray | | 4 | 6 || 10 Mephitic Cloud | | 2 | 4 || 6 Blink | | | 1 || 1 Evoke: Wand | | | 2 || 2 Use: Scroll | | 9 | || 9 Stab: Sleeping | | 1 | || 1 Confused | | 1 | 1 || 2 Paralysed | | | 3 || 3 Armour: Skin | 21 | 52 | 46 || 119 Dodge: Dodged | 43 | 43 | 37 || 123