Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 14316468107916655201 48 s009255 the Magician (level 3, 0/23 HPs) Began as an Octopode Hedge Wizard on May 31, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:35 (1806 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 1806, Time: 00:00:35 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 72% Magic: 1/7 EV: 12 Int: 18 God: Gold: 26 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . k - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -4), on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons k - a +1 dagger of venom (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of fear {unknown} Potions c - a potion of magic e - a potion of lignification {unknown} f - a potion of moonshine {unknown} h - a potion of brilliance {unknown} i - a potion of haste {unknown} j - a potion of might {unknown} Skills: * Level 1.4 Fighting * Level 2.7 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting * Level 2.6 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Blink Tloc 12% N/A 16% 2 Call Imp Summ 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Hailstorm Conj/Ice 7% 3d5 28% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the ball python! You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Your magical contamination has completely faded away. There is a lethal amount of poison in your body! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! There is a lethal amount of poison in your body! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! There is a lethal amount of poison in your body! Unknown command. You are too injured to fight recklessly! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. You puncture the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here an adder corpse. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a ball python corpse; a ball python corpse; a ball python corpse * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... #.....####......... ##....# #.....#... #....#####........ ##................ #####............ #######........... #...PP#.........[. ############....##........... ###........††.@....#......[.... ............#......#........... ............##....P#....####+#. .........$..####.###..### #.#. .........)...######....#####... ....#.#######.............####. ... #. #.................. # # #.........###..#### #...#..†.........## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 endoplasms 4 giant cockroaches (D:1) 2 hobgoblins 3 quokkas 6 ball pythons (D:2) A bat (D:1) 5 goblins 2 kobolds (D:1) 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 440 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/6 1332 | D:2 | Reached skill level 1 in Fighting 1402 | D:2 | Reached XP level 3. HP: 6/23 MP: 3/7 1804 | D:2 | HP: 1/34 [poisoned by an adder] 1806 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_basic D:2: layout_basic, minmay_shallow_snake_nest Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.2 Conjurations | | 2.6 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 19 Constrict || 6 Tentacles || 4 Cast: Magic Dart || 60 Use: Potion || 2 Armour: Skin || 24 Dodge: Dodged || 26