Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 9081410865445684310 2 s009255 the Magician (level 1, 0/11 HPs) Began as an Octopode Hedge Wizard on May 27, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (22 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 22, Time: 00:00:12 Health: 0/11 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Potions c - a potion of magic Skills: * Level 0.2 Fighting * Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. x2 The endoplasm freezes you. You are frozen. Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! There are monsters nearby! Unknown command. The bat hits you. The bat attacks as it pursues you! The bat closely misses you. The bat hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You enter the deep water. The bat attacks as it pursues you! The bat closely misses you. x2 The bat closely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The bat hits you but does no damage. You hit the bat but do no damage. Your grab misses the bat. The bat is severely wounded. The bat misses you. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat attacks as it pursues you! The bat closely misses you. The bat barely misses you. The bat misses you. You miss the bat. Your grab misses the bat. The bat hits you but does no damage. The bat hits you. You die... #.......#.#........ #.......#.#........# #.........#....#.... #.....†..##.....#.# #.................# #.......J≈≈≈≈≈≈≈..## #.......≈≈...♣.≈≈..# ...##..≈≈.b♣b...≈≈.. .# #.≈≈..ß@<..♣.≈≈. ...≈..♣.....ß..≈. ....≈...........≈. ..#.≈≈.........≈≈. ..#..≈≈..ß....≈≈.. ##..≈≈.....≈≈... ##..≈≈≈.≈≈≈.... #...........#. You could see an endoplasm and 2 bats. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 22 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic Action || total ---------------------------++------- Melee: Dagger || 7 Constrict || 1 Cast: Magic Dart || 5 Armour: Skin || 10 Dodge: Dodged || 15