Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 13953474868818161659 60 s009255 the Magician (level 4, 0/28 HPs) Began as an Octopode Hedge Wizard on May 15, 2025. Slain by Terence ... wielding a +0 mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (1780 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 1780, Time: 00:00:47 Health: 0/28 AC: 1 Str: 9 XL: 4 Next: 6% Magic: 4/8 EV: 12 Int: 18 God: Gold: 86 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery l - a ring of ice Scrolls e - a scroll of identify {unknown} f - a scroll of immolation {unknown} i - 3 scrolls of teleportation {unknown} j - a scroll of noise {unknown} k - a scroll of revelation {unknown} Potions c - a potion of magic d - a potion of attraction {unknown} g - a potion of enlightenment {unknown} h - 2 potions of curing {unknown} Skills: * Level 1.2 Fighting * Level 2.6 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting * Level 2.4 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations * Level 1.0 Fire Magic * Level 1.2 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 16% 2 Call Imp Summ 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the ball python! Terence the Veteran comes into view. He is wielding a +0 mace. You see here a ball python corpse. Unknown command. The magic dart hits Terence but does no damage. Terence shouts! Terence is nearby! Unknown command. The magic dart hits Terence but does no damage. Terence is nearby! Terence hits you with a +0 mace. The magic dart hits Terence. Terence is lightly wounded. Terence barely misses you. Unknown command. Terence is nearby! You closely miss Terence. You grab Terence. Terence is lightly wounded. You constrict Terence. Terence completely misses you. The magic dart hits Terence but does no damage. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 mace! Terence is nearby! Unknown command. The magic dart hits Terence. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 mace! Terence is nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence. Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." .... .... # #..#. #..#. #... #..# #..#####.# #...@@...# #†######## ####### #.#### ......# #.##.## ......#######.#...## ### ####...............#######.## ####..######................# #.....# #........#######.##### #.##..# ##......## #......# You could see Terence. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) An orc (D:2) 2 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas (D:1) 8 ball pythons 3 bats An endoplasm (D:1) 3 giant cockroaches 4 goblins (D:1) A kobold (D:2) 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 72 | D:1 | Reached XP level 2. HP: 10/18 MP: 3/6 787 | D:1 | Reached XP level 3. HP: 18/22 MP: 2/7 1176 | D:2 | Reached skill level 1 in Fighting 1176 | D:2 | Reached skill level 1 in Air Magic 1336 | D:2 | Reached skill level 1 in Fire Magic 1451 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/8 1770 | D:2 | Noticed Terence 1780 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, minmay_misc_feat_more_columns D:2: layout_loops_corners, ebering_ecumenical_altar_hall, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Air Magic | 1 | 1.2 Fire Magic | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.2 Conjurations | | 2.4 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 30 | 3 || 33 Constrict | 9 | 1 || 10 Tentacles | 8 | 1 || 9 Cast: Magic Dart | 60 | 12 || 72 Armour: Skin | 20 | 7 || 27 Dodge: Dodged | 43 | 2 || 45