Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 12742660853664331793 18 s009255 the Magician (level 2, 0/27 HPs) Began as an Octopode Hedge Wizard on May 12, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (997 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 997, Time: 00:00:37 Health: 0/27 AC: 21 Str: 9 XL: 2 Next: 66% Magic: 0/6 EV: 2 Int: 16 God: Gold: 35 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - melded +0 hat rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -2), tree-form, vertiginous, very slightly contaminated A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (iridescent scales 1), ephemeral shield, (time-warped blood 1) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (melded) Scrolls f - a scroll of immolation {unknown} h - a scroll of identify {unknown} j - a scroll of enchant weapon {unknown} Potions c - a potion of magic Skills: * Level 1.1 Fighting * Level 2.3 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 2.2 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 32% 2 Call Imp Summ 10% N/A 32% 2 Grave Claw Necr 10% 2d7 32% 2 Scorch Fire 4% 2d5 43% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 54% 3 Flame Wave Conj/Fire 6% 2d5 86% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) (You are partially covered in iridescent scales. (AC +2)) A shield forms around you when casting spells or using Invocations. (SH +7) (Your blood hastes a few of your allies when you are sufficiently damaged.) Message History You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of curing. You feel better. The adder bites you. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Ambient excess energy start collecting around you. The flow of your blood desyncs from the flow of time itself. The adder misses you. The adder bites you. Your atemporal blood churns to no real effect. You closely miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. You hit the adder but do no damage. Your grab misses the adder. Your squeeze misses the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of lignification. You turn into a tree. Your +0 hat melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. A quokka comes into view. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ##...# #.... #...# #...# #...# # #.%.# #.#...# ..#.#.#♣..# ..r..BS...# .##...#.#.# ##..#.#.# #. #.#.## #. #...<# . ###### .# You could see an adder, a quokka and a giant cockroach. Vanquished Creatures 5 endoplasms A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 362 | D:1 | Reached XP level 2. HP: 13/18 MP: 1/6 578 | D:1 | Reached skill level 1 in Fighting 992 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 992 | D:2 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 992 | D:2 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 997 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_cross, grunt_decor_one_mirror, due_unseen_surprise D:2: layout_basic, minmay_box_of_dots Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 3.1 Conjurations | | 2.2 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 15 Constrict || 1 Cast: Magic Dart || 37 Use: Potion || 4 Stab: Sleeping || 1 Armour: Skin || 21 Dodge: Dodged || 13