s009255 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 13, D:1) a +0 robe (3, 7, D:1) a bat skeleton (4, 9, D:1) a +0 club a goblin skeleton (7, -16, D:1) a hobgoblin skeleton (9, -2, D:1) a bat skeleton (12, 15, D:1) a +0 club a goblin skeleton (17, -5, D:1) a hobgoblin skeleton (24, -9, D:1) a bat skeleton (26, -15, D:1) a +0 mace (31, 0, D:1) a ball python skeleton (35, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -18, D:1) a ball python corpse (skeletalised by now) (43, -15, D:1) a +0 rapier (44, -21, D:1) a +0 robe (62, -15, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones a kobold corpse (9, 2, D:2) 7 stones (14, 34, D:2) a hobgoblin corpse (skeletalised by now) (22, -2, D:2) a bat skeleton (22, 21, D:2) a +0 dagger a stone (22, 43, D:2) a +0 dagger (24, 11, D:2) a jackal skeleton (40, 44, D:2) a +0 sling (45, 38, D:2) a hobgoblin skeleton (62, -5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +2 robe "Qyer Zov" {+Inv Int+3} +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). (7, -22, D:3) a +0 pair of gloves (9, -29, D:3) a +0 helmet (9, -19, D:3) a +0 whip (14, -24, D:3) a +0 club