Dungeon Crawl Stone Soup version 0.33-a0-1099-gb9a02fdcf7 (webtiles) character file. Game seed: 7932248747213891549 17 s009255 the Magician (level 2, 0/18 HPs) Began as an Octopode Hedge Wizard on Mar 17, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (362 turns). s009255 the Magician (Octopode Hedge Wizard) Turns: 362, Time: 00:00:15 Health: 0/18 AC: 1 Str: 9 XL: 2 Next: 62% Magic: 2/6 EV: 12 Int: 16 God: Gold: 41 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery d - an amulet of regeneration Scrolls g - a scroll of identify {unknown} Potions c - a potion of magic e - a potion of berserk rage {unknown} f - a potion of attraction {unknown} Skills: * Level 1.0 Fighting * Level 2.3 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 2.3 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is severely wounded. The jackal completely misses you. The jackal bites you. The jackal closely misses you. The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. Unknown command. There are monsters nearby! You barely miss the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you. The jackal misses you. x2; The jackal barely misses you. The jackal misses you. The jackal bites you. Your Fighting skill increases to level 1! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. You squeeze the jackal. You kill the jackal! You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal barely misses you. You hit the jackal. You squeeze the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. You die... .###..##.....#...#.#..#... #.... . ##.#....#.##.##......# #.### . #......#..#÷#...(.#... #.. #..#.......#....###.## #.. #..#......###...##..# #.. #..........#....#.. #.. ...........#÷#.....# #.. ##...#....##.##..#### ##.. .....##...#..@#..[..### ##... #.#.>......###h..##...####...# .... ###..#...#..####.##.....# ..##?##..........##.## ###...###......#.# .....# ###..#.#.# .....#.. ......... ###.....?............ ....##.####.....### You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | s009255 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 113 | D:1 | Reached XP level 2. HP: 15/18 MP: 0/6 354 | D:1 | Reached skill level 1 in Fighting 362 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, chequers_serial_rivers_room_b, grunt_decor_fettered, minmay_misc_feat_nine_boxes, kennysheep_decorative_pillar, minmay_ruptured Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 3.1 Conjurations | | 2.3 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 15 Constrict || 4 Tentacles || 2 Cast: Magic Dart || 19 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 362 | 362 | 0 | 0 | 295 | 1 | 362.0 | Dungeon | 362 | 362 | 0 | 0 | 295 | 1 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 362 daAuts